Ns_mach6_beta2
Lord_Requiem
Join Date: 2002-11-20 Member: 9481Members
Join Date: 2002-11-20 Member: 9481Members
Comments
excellent job on the ramps/jumppads. no more falling and dying. but now you dont need the water any more right? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
ceilings are way too high in every room. bring them down about 75%
consider making the rooms about 1/2 as big so that 2 turret factories can cover the whole room (instead of 5)
promising idea, keep going <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
The water is there for alien protection, and for marines to GL them out of.
The high ceiling is for jetpack/lerk battling.
hhmmm high ceilings eh...hhmm death from above springs to mind <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->