A Few Newbish Questions
fool
Join Date: 2003-01-18 Member: 12447Members
<div class="IPBDescription">My first ns map is in the making.</div> Ok, this is my first ns map and i need some help.
#1: I just figured out which spawn was for the ready room and im pretty sure all ready room spawns are Info_player_start. So, with that which spawn is used for Marines and which is used for Aleins.
#2: Which entity do you use for ready room team selects?
#3: Can you please quickly explain how to use scroll_trigger to make the Join Signs shake around?
#4: Which program can be used to transfer pictures to textures?
#5: How do you add in welding spots?
#6: How do you add in steam bursts?
thats pretty much all, thanks for any help.
#1: I just figured out which spawn was for the ready room and im pretty sure all ready room spawns are Info_player_start. So, with that which spawn is used for Marines and which is used for Aleins.
#2: Which entity do you use for ready room team selects?
#3: Can you please quickly explain how to use scroll_trigger to make the Join Signs shake around?
#4: Which program can be used to transfer pictures to textures?
#5: How do you add in welding spots?
#6: How do you add in steam bursts?
thats pretty much all, thanks for any help.
Comments
<a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=4&t=100' target='_blank'>http://www.unknownworlds.com/forums/in...ct=ST&f=4&t=100</a>
<a href='http://www.planethalflife.com/nsworld/MappingGuide/MappingGuide.ASP' target='_blank'>http://www.planethalflife.com/nsworld/Mapp...appingGuide.ASP</a>
This link is also included in the FAQ.
how do you make a trigger that moves one play from one spot to another. So if they enter a certain area, i want the play to be moved to another area. how could i do that?
trigger_presence ?
including a phasegate model (but not phasegate behaviour) wich is not necessary.