Marine Tactics

RoobubbaRoobubba Who you gonna call? Join Date: 2003-01-06 Member: 11930Members, Reinforced - Shadow, WC 2013 - Shadow
I've known for a long time commanders using sound to find out which hive the aliens have, but for the first time today I found a commander setting up a base in the furthest free hive and abandoning the main base.
I've banned this on my server now, which I understand many people may not like, but I want to gauge the reaction of the community to commanders using sound like this. It's one thing to do it and set up a secondary base in the hive, that I can accept, as it takes skill to keep the two from being overrun and a high calibre of team to then ensure the aliens don't get their second hive.
My objections are thus:
a) The aliens are at a disadvantage at the beginning due to very slow respawn rates.
b) It takes a long time for the aliens to be able to take resource points initially.
c) Hives are vastly more important to aliens than resource points. Marines have no equivalent dependence (area specific within a map).

Because of this, it would be better if the marines had to work for this position of having a sole base in an alien hive, from which attack of the next closest is much easier than from a more diffuse base between hive and main base. By not knowing immediately which hive is taken, the commander would have to rely on his troops to locate the empty hives.

I don't konw how much of an issue this is to the people who make this fantastic game, but I write so much about it now because it has been made an issue to me as a server owner.

What are your thoughts on this tactic? should we stop the commander being able to hear hive sounds?

Roo
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Comments

  • RhoadsToNowhereRhoadsToNowhere i r 8 Join Date: 2002-01-24 Member: 33Members
    You posted the same thing <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=8&t=19392&hl=' target='_blank'>here.</a>

    No sense having two copies of the same thread, so...


    <b><span style='color:red'>***LOCKED***</span></b>
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