Building ideas
ChromeSK
Slovakia Join Date: 2017-01-04 Member: 226115Members
1. Vertical Corridors
-in them you can put ladders.
-maybe even that gravitation lift that is in precursor base
2.Bulkhead entrances
-on dry land, you could use bulkheads instead of hatches to enter your base
-or even could be used underwater, but of course, your base would be flooded
3.Greenhouses
-something like greenhouses that can be put underwater (attached to your base) so you could put there in and ex gardens and growing would be faster during day
4.Building on/in aurora
-so, we could be building inside aurora and make our bases there? I would really want to build in it
5.Repairing aurora
-I don't mean repair it and fly away, but maybe, clean some fallen things in it away or repair something so water will go away in some areas
-This could be useful combined with ''Building on/in aurora''
6.Transmissioning power
-If not vertical corridors, there would be vertical and horizontal thing like pipes, that would lead power from like depth 10m into deep places
-I think it already is in the game so correct me if I'm wrong, but it would be good because we could use solar panels and thermal plants to get power to really cold, deep places
7.Backpacks? (I know it's not ''building idea'')
-I don't know if I really want this in game (it's 50/50), but I know lot of people do
-I think It's not needed, because we can do this with 4x4 lockers in seamoth/prawn and lots of lockers in cyclops
-You could basically wear them instead of O2 tanks
*also, it would be usefull to have an option or some sort of remote to enable/disable beacons because sometimes, it gets annoying
**map would be useful so you can craft it and as you will be exploring, it will reveal more and more
I think that is all, for now, of course, you can add more suggestions below
-in them you can put ladders.
-maybe even that gravitation lift that is in precursor base
2.Bulkhead entrances
-on dry land, you could use bulkheads instead of hatches to enter your base
-or even could be used underwater, but of course, your base would be flooded
3.Greenhouses
-something like greenhouses that can be put underwater (attached to your base) so you could put there in and ex gardens and growing would be faster during day
4.Building on/in aurora
-so, we could be building inside aurora and make our bases there? I would really want to build in it
5.Repairing aurora
-I don't mean repair it and fly away, but maybe, clean some fallen things in it away or repair something so water will go away in some areas
-This could be useful combined with ''Building on/in aurora''
6.Transmissioning power
-If not vertical corridors, there would be vertical and horizontal thing like pipes, that would lead power from like depth 10m into deep places
-I think it already is in the game so correct me if I'm wrong, but it would be good because we could use solar panels and thermal plants to get power to really cold, deep places
7.Backpacks? (I know it's not ''building idea'')
-I don't know if I really want this in game (it's 50/50), but I know lot of people do
-I think It's not needed, because we can do this with 4x4 lockers in seamoth/prawn and lots of lockers in cyclops
-You could basically wear them instead of O2 tanks
*also, it would be usefull to have an option or some sort of remote to enable/disable beacons because sometimes, it gets annoying
**map would be useful so you can craft it and as you will be exploring, it will reveal more and more
I think that is all, for now, of course, you can add more suggestions below