XXL Multipurpose room, Giant Aquarium and 45° corridor and construction

MaxHessMaxHess Deep in the NW Pacific Ocean Join Date: 2016-04-14 Member: 215773Members Posts: 4 Fully active user
I posted these in a general discussion post, then realized this is probably the better place.

Suggestion #1:
It would be great to see a very large Multipurpose Room (I call it an XXL Multipurpose Room as seen below), along with a Huge Aquarium. These would be stack-able just like the existing Multipurpose Room. The idea is pretty self explanatory and is pictured here:

bryqfzmraxon.png



Suggestion #2:
The ability to build at 45° angles off the multipurpose rooms (not just the current 90°) along with an added 45° corridor would be fantastic. Building at a 45° or diagonal would vastly increase the variety of building options, design elements and esthetics of ones undersea base. Angle construction would allow for a huge variety in large and small sea-base designs. Additionally, this diagonal construction would allow for one to build around and preserve Iconic and beautiful natural undersea fauna and terrain, and would be very alien-eco-friendly. See examples below:

br9esbv5oaie.png


What do you think, let me know below?
-MaxHess
BobythebeePrimozGAquatarkusTheJewelOfJoolDagon6ismusEpicIan60142etherealyandereeastofdeathFrraksurredQuelzothdjrodwGreendwellerjimmy2Mr357MurpfullEnderguy059Leon01zetachronAvimimusAntoninDevin_Squirrelx1Alpha2014IvanKeskamuffdiverTheSmithOnUWtortlegamerKostriktorTheLordEternalWiirlakTacticalHogTimelord_Fredword404iron_fist_organicssupertiger23400x6A72325m4llP0XSub_ShadowShuttleBugMuovipulloSouthernGorillaNansenJarinEkUlPowerPistonsomegataurSnailsAttackBobtheBoggleriliaboone2015EternalGolemHulkie2345Peekocy4nGourmet_GuyZeddIsDeadAnomalyDetecteddogeissandvichCronosusBlueSpottedPepperCodedArmszimmymNekoPafujamintheinfinite_1AkuMasterofMastersoh_man1BylliGoatRezcaResilientPanda0jeodClaire_CosmiqueDemonHunter654LordBrisingrTinkaPrimeHammy2211Rienangeluscaligoawesomegamer9786awesomegamer9786AltaziSolan7subnauticanTheAlterraCorp
«1

Comments

  • QuelzothQuelzoth Malaysia Join Date: 2016-05-10 Member: 216597Members Posts: 11 Fully active user
    This would be awsome, but may be difficult to implement, as they seem to currently be using a 4-way connection system for base building. Adding 45 Degree angles into the mix would Double the number of connection ports on the multipurpose room (which is why you can only build hatches on half of the walls for that room). For the same reason, I doubt they would be able to add in the XXL multi room as you suggest it, as there would be an unusual number of walls requiring them to change to a 8-way connection system anyways (could possibly be worked around with a square room, but then wouldn't fit the aesthetic and would look odd with round aquaria in it).

    Excellent ideas, but would require a rework of the base building system to implement either.
    TheSmithOnUWStragglyMetal7subnautican
  • NikonthenetNikonthenet UK Join Date: 2016-05-12 Member: 216680Members Posts: 38 Advanced user
    So much 'yes!' to all these ideas :D
    TheSmithOnUWStragglyMetal7subnautican
  • BullvayneBullvayne france Join Date: 2015-11-24 Member: 209453Members Posts: 45 Advanced user
    Nice idea ... i post a similar on Steam ....Room to put 4 actual aquarium and/or 4 machines

    Hope devs see these ideas too ;)
    i7-4770K / GTX 770 4Go / 16Go RAM
    Windows 7 ... Experimental player
    TheSmithOnUWawesomegamer9786subnautican
  • PlasmaStruckPlasmaStruck Usa Join Date: 2016-04-23 Member: 216049Members Posts: 13 Fully active user
    I want that too everything is a little cluttered and the same also what about when placing those 4 aquariums you can access a panel in the xxl rooms that allows you to merge them costing 4 glass + the tanks, then you could have a larger aquarium.
    StragglyMetal7subnautican
  • AvimimusAvimimus Join Date: 2016-03-28 Member: 214968Members Posts: 401 Advanced user
    edited May 2016
    This would be really great!

    It would be neat if a giant planter was also possible.

    Such a room should have real resource/structural/power requirement penalties to make it feel like an accomplishment.
    StragglyMetal7iron_fist_organicssubnautican
  • RalijRalij US Join Date: 2016-05-20 Member: 217092Members Posts: 602 Advanced user
    I support these ideas 100%. It would be nice to be able to build larger leisure spaces like gardens or be able to make a power plant area that isn't a bunch of rooms stacked one on top of the other.
    subnautican
  • x1Alpha2014x1Alpha2014 Germany Join Date: 2015-05-16 Member: 204528Members Posts: 86 Advanced user
    Yeah, this is, what I want. Pls Dev's, we need that. Bigger Rooms and Bigger Watertanks, I want to have one of the Crabsquids in my Aquarium.
    Ich Liebe Subnautica!
    subnautican
  • PokcoroPokcoro Australia Join Date: 2016-03-18 Member: 214412Members Posts: 10 Fully active user
    The XXL Room is a goo idea, but I think the devs have expressly stated they didn't want anything too huge. The 45* angle is an awesome idea though! Too long have I had to link two L corridors together to get that kind of effect. The geodesic dome looks like a better option than the huge Room. I can imagine it being quite huge and fit for undersea, but it'd have to use huge amounts of a somewhat difficult resource like enameled glass and plasteel to be viable, otherwise it would be too weak to work.
    subnautican
  • IvanKeskaIvanKeska US Join Date: 2015-08-16 Member: 207202Members Posts: 76 Advanced user
    Would love to have this, because the current rooms are just a bit to small. But it should be structurally a lot weaker then the current room. Because the bigger something is the less capable it is at withstanding pressure.
    Also how about a larger connecting tube, or it could just be a long multipurpose room. Thus kinda like the moon pool but sealed, also would make connecting the XXL rooms a lot nicer looking.
    DemonHunter654awesomegamer9786subnautican
  • iron_fist_organicsiron_fist_organics Pueblo Join Date: 2017-06-20 Member: 231206Members Posts: 3 Fully active user
    Mostly, if they spent a few months, after release making Subnautica Steam workshop accessible, within 6 months we'd have anything you could want. But multiplayer without a Larger Scope to the game would ruin it, by it, I mean the feel of it. The game would need random gen and a greater mission and much larger map and goal system. I love this game. The larger rooms would be easily implemented by a wonderful neckbeard that knows a few things about coding. As well as multiplayer and many of the other features. Easy mod access through workshop is the answer to all those wants. Kinda a pain, but easier than full self-implementation of the requested content, and they could do contests, where someone's mod could get sponsorship or added or put on a UWE list of fave mods.
    Whatever's clever, ya know. This Is their creative project. Whatever they want in and whatever they don't want in. It's all up to Their vision of what Subnautica is and should be. It's up to you, as the player, to explore Their vision of this incredible alien world.
    subnautican
  • SnailsAttackSnailsAttack Join Date: 2017-02-09 Member: 227749Members Posts: 521 Advanced user
    Awesome idea with an awesome diagram.
    supertiger2340subnautican
  • Gamechanger3849Gamechanger3849 Flying an ARC-170 above Planet 4546B Join Date: 2017-06-17 Member: 231153Members Posts: 48 Advanced user
    THIS NEEDS TO BE IMPLEMENTED SO THAT I NO LONGER HAVE TO HAVE 200 MULTIPURPOSE ROOMS
    Just a nerd trying to fit as many star wars refrences in a single post

    NERD FOR HIRE summon at own risk

    Order here: www.THISWEBSITEDOESNOTEXIST.ca

    Batteries not included WARNING IS COMPLETELY INSANE
    iron_fist_organicssupertiger2340Nansensubnautican
  • StragglyMetal7StragglyMetal7 Join Date: 2017-07-21 Member: 231954Members Posts: 1 Fully active user
    This a great idea but it would definitely give the devs a headache to implement it.
    iron_fist_organicssupertiger2340subnautican
  • supertiger2340supertiger2340 Eugene OR USA Join Date: 2017-07-21 Member: 231956Members Posts: 114 Advanced user
    It has Ben agreed appon by the mighty supertiger
    subnautican
  • 0x6A72320x6A7232 US Join Date: 2016-10-06 Member: 222906Members Posts: 5,242 Advanced user
    MaxHess wrote: »
    I posted these in a general discussion post, then realized this is probably the better place.

    Suggestion #1:
    It would be great to see a very large Multipurpose Room (I call it an XXL Multipurpose Room as seen below), along with a Huge Aquarium. These would be stack-able just like the existing Multipurpose Room. The idea is pretty self explanatory and is pictured here:

    bryqfzmraxon.png



    Suggestion #2:
    The ability to build at 45° angles off the multipurpose rooms (not just the current 90°) along with an added 45° corridor would be fantastic. Building at a 45° or diagonal would vastly increase the variety of building options, design elements and esthetics of ones undersea base. Angle construction would allow for a huge variety in large and small sea-base designs. Additionally, this diagonal construction would allow for one to build around and preserve Iconic and beautiful natural undersea fauna and terrain, and would be very alien-eco-friendly. See examples below:

    br9esbv5oaie.png


    What do you think, let me know below?
    -MaxHess

    Nice. Also, necro, but hey, maybe this needed a necro.. ;)
    UWE Community guidelines | Guide to play in VR with Google Cardboard or Gear | Increase Subnautica view distance | Useful info to post with error reports | Recovery of corrupted saved games | How to easily update your drivers
    Crashing, lag problems? Or maybe your old save didn't get the latest update? Upload your saved game folder to help the devs troubleshoot, then try clearing your cache directories | Automatic Cache cleaning tool here | How to use the Debug Console | How to play any version of Subnautica using Steam | Tips for Subnautica beginners | Why can't the devs "just fix it"? - a modding session for you to educate yourself with Want more frames? Try adding this to your launch options: -window-mode exclusive | Solve options not saving or black screens by deleting options file | Possible workaround for Pause / Menu Bug | Rescue a trapped Seamoth / PRAWN
    Slow loading / textures popping in? Try moving Subnautica to an SSD | How to switch Subnautica to Experimental mode (clear cache afterwards) | How to run chkdsk on your drive | How to verify integrity of your game cache (in the "Installation" section) | Blue screens or computer freezing up? Try this fix (updates a corrupted DX10 compatibility file in the graphics driver that sometimes doesn't get updated)
    Subnautica launches in a tiny window? Use Task Manager to Maximize it (Thanks FlippingPower) | How to place your Moonpool so it connects correctly (includes diagrams) | Want to hang out with fellow players and the devs? Subnautica Discord server ← swing on by! | SuspensionRailway's Modding Emporium Categorized list of mods, including 1st playthrough-friendly Hey, look, mods! ReShade mods Subnautica NexusMods
    Humans don't crush at the depths you might think
    Joystick problems? | Xpadder | UJR / vJoy | JoyToKey | Get detailed info for troubleshooting: CPU-Z | GPU-Z | HWiNFO64 | Speccy | Pastebin | Recover the data on your crashed hard disk! | I'm a Total Geek
    Forum BBCode Rainbow text generator
    subnautican
  • Sub_ShadowSub_Shadow Join Date: 2017-08-02 Member: 232185Members Posts: 4 Fully active user
    I like the idea of a command module. For balancing though, it would have to only display vehicles when a vehicle is docked.
Sign In or Register to comment.