Object Drift during gameplay - Experimental Build 29588
bwoodfield
Canada Join Date: 2016-03-08 Member: 214017Members
It's been already reported that the LifePod drifts off, this occurs in both the release and dev versions, however during game play I found that the SeaMoth also suffers from drift as well. I parked the SeaMoth beside my base, came back after and found that it was some distance away and partially embedded into the ground. It had drifted sideways and down from it's original location. I was able to enter the SeaMoth and found I was able to navigate below ground level.
Comments
I know, It was a joke )) Lifepod swim away too in my game... to the horizon... and far..))
Ya, this was in experimental. I've had other past issues (that have been corrected) with drifting in experimental. The fabricator used to float off through the walls of the base, even on land. I would regularly have to disassemble and reassemble to put it back where it belonged. Also have had the antenna from on top of the moon pool float off.
Sorry, was late and I've doesn't seen "experimental" in the title ^^