Skulk Climbing Up And Down Question
TheGlow
Join Date: 2002-11-22 Member: 9650Members
Join Date: 2002-11-22 Member: 9650Members
Comments
No reason to have the command when +jump is also up when in water and where else would you have to go up? Noclip was the only time I know of that +moveup would be used.
Look at the wall
Move towards it
Look up
Voila, you're on the wall
The duck key makes you slide down the wall, I don't know why in the autohelp menus it says hold your duck key to climb walls.
Like I kept bobbing up and down like a spider while parasiting marines in their base. I dont have time to turn, look, and run up, lose sight of them, turn and come back down and be surprised.
and why would you want to slowly decend down the wall anyways? you can just press and hold the walk button or turn off continual run while looking in the direction you wish to go...
i do get what your saying, but this isn't AvP/2 where the engine can handle different views. if the HL engine could do this, it would be faaarr to confusing (which way is down?) besides, of your in a marine base on the walls not cloaked, you'd be dead in a matter of seconds. best to get on a over-hang and look down + press forward so you slowly decend. looking up and holding forward will make you slowly accend.
besides, you dont have to look at ALL the building to parasite it... <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
Its not that huge of a deal, but it puzzled me that theres a way to descent, but not ascend, thats about it. But ive yet to drop on any marines head. I have been practicing leaping into their heads and biting them.