Babbler Rework
aeroripper
Join Date: 2005-02-25 Member: 42471NS1 Playtester, Forum Moderators, Constellation
Babblers could use a bit of an overhaul. Some additions:
1) The first mode babblers work exactly like they do currently. Gorges can still get their armor or have them with dps.
2) The second mode would allow gorges to place them on any stickable service to immediately burst open when a marine walks within proximity. This would allow them to set up babbler traps in contested areas, or would be the first salvo of an ambush for other skulks waiting nearby. Even an early warning system.
With the secondary mode you would see them get a LOT more use.
1) The first mode babblers work exactly like they do currently. Gorges can still get their armor or have them with dps.
2) The second mode would allow gorges to place them on any stickable service to immediately burst open when a marine walks within proximity. This would allow them to set up babbler traps in contested areas, or would be the first salvo of an ambush for other skulks waiting nearby. Even an early warning system.
With the secondary mode you would see them get a LOT more use.
Comments
Maybe, just maybe put babblers on marines so they slow him down and eat his armor slowly. Is your battle gorge getting chased by a pesky marine? Babbler him and run away!
I do like your #2.
Putting babbler eggs on to Gorge Webs....hatch when proximity tripped"GET THEM OFF ME!!!!! ARGHGHGHGHGHG". "only really work if you had them cloaked, or the eggs obstructed via clog wall etc"
"gorge web implying that gorges can spin silk like webs around their proximity eggs to give them a secondary layer of defence" "automatically happen when placed on a web,growth over time"
If you got any better ideas COME AT ME BRO