Replace Adv. Metabolize with a single shot version of the Scottish Resistance from Team Fortress 2

MouseMouse The Lighter Side of Pessimism Join Date: 2002-03-02 Member: 263Members, NS1 Playtester, Forum Moderators, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
The Scottish Resistance is a weapon for the Demoman in TF2 that launches sticky bombs which don't explode on impact, but can be selectively detonated.

Adv. Metabolise is a pretty boring ability and is actually the only 'upgrade' for an existing ability in the game, so it should probably wander off.
The Fade is the only lifeform without some form of AoE ability. However giving it some sort of simple fire & explode weapon would leave the Fade horribly OP. So instead it should be given a more tactical AoE option.

When the Fade clicks LMB a sticky bomb would launch, bounce off any players and stick to the first structure or surface it lands on. It'd activate about 1 second after being fired. The bomb will then detonate when the Fade clicks LMB again (with this ability selected) while looking at the sticky bomb. If it's behind a wall, the Fade is shown an outline of the bomb and can still detonate it. The bomb will fizzle and defuse if the Fade goes out of range or dies or if the bomb is destroyed.

If you watch the video you can see the Scottish Resistance isn't that great as an offensive weapon; it's best used for laying traps. I'm no fade, but I can imagine the better fades making use of this ability by dropping a bomb on the ground in the middle of combat and then detonating it while they're blinked up in the ceiling.

Comments

  • Soul_RiderSoul_Rider Mod Bean Join Date: 2004-06-19 Member: 29388Members, Constellation, Squad Five Blue
    IMHO this would just OP the fade. You must remember Acid Rocket? Giving the Fade a distance AoE weapon kind of goes against the hunter/assassin role the fade is designed for.
  • cooliticcoolitic Right behind you Join Date: 2013-04-02 Member: 184609Members
    I'm not quite sure if this is a joke (if it isn't a joke please dont take insult to my comment)
  • LocklearLocklear [nexzil]kerrigan Join Date: 2012-05-01 Member: 151403Members, NS2 Playtester, NS2 Map Tester, WC 2013 - Shadow
  • MouseMouse The Lighter Side of Pessimism Join Date: 2002-03-02 Member: 263Members, NS1 Playtester, Forum Moderators, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    It's not intended as a joke. I actually think it'd be a worthwhile ability for the fade to have.

    @Soul_Rider‌ I remember Acid Rocket. It was a spammable rocket launcher that you could fire & forget. Watch the video at the top of my first post the Scottish Resistance isn't spammable or a weapon you can fire & forget.

    A couple of other things I didn't mention:
    This is intended as a late game weapon that'd be available at biomass 6 or 7.
    I haven't thought about specific damage values/types, but it should only do enough damage to kill a a1 marine that has already taken a swipe.
  • Soul_RiderSoul_Rider Mod Bean Join Date: 2004-06-19 Member: 29388Members, Constellation, Squad Five Blue
    The issue isn't with the weapon itself, but how it stacks with an alien team attack. All the Aliens would need to do is send the skulks in to distract and bite the marines, while a couple of fades pop in some of the grenades, and suddenly it becomes a devastating weapon.

    In it's own right it could be balanced from a damage perspective, but fades should have to be in close to do damage, not hiding around a corner. If a fade can kill without putting it's life on the line it becomes way too powerful.
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