Upgrade Combos

Dauntl3ssDauntl3ss Join Date: 2002-11-08 Member: 7737Members
<div class="IPBDescription">What is the best combo?</div> Example 1:

Hives: 1
Unit: Skulk
Upgrade aviable: Defence
Regeneration

Upgrade aviable: Sensory
Cloak

Upgrade aviable: Movement
Celerity

Example 2:
Hives: 2
Unit: Fade
Upgrades aviable: Defence and Movement
Carpace and Adrenalin

Upgrades aviable: Defence and Sensory
Carpace and Cloak

dont botherto write the last one, cause who the heck have both Movement and Sensory at 2 hives?

Example 3:
Hives: 3
Unit: Lerk
Upgrades aviable: Defence, Movement and Sensory
Regeneration, Adrenalin and Scent of Fear

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Now, anyone got some good suggestions?

Comments

  • roXetroXet Join Date: 2002-11-14 Member: 8564Members
    on the first hive, with Defense chamber, I usually prefer to get caraprace when I'm a skulk. That way I can last longer in a fight. When I attack as skulk it's usually all or nothing, I dont' normall retreat and heal.
  • Minstrel_KnightMinstrel_Knight The truth and nothing but the truth... Join Date: 2002-11-21 Member: 9562Banned
    Skulk
    Carapace take 2x as many bullets
    Celerity Move fast enough that they miss more further increasing life
    Scent of Fear Not so good but more useful than cloaking

    Gorge
    Carapace live longer
    Adrenaline More webs more healing more babbler more spit
    Cloaking Hide from approaching marines long enough for reinforcements to arrive

    Lerk
    Carapace live longer
    Adrenaline must have
    Scent of Fear Hunt down weak marines

    Fade
    Carpace live longer
    Adrenaline must have
    Use sensory upgrade when you need to heal

    Onos
    Carpace live longer
    Adrenaline Enough enegy to keep attackingr
    Use sensory upgrade when you need to heal
  • ShockehShockeh If a packet drops on the web and nobody&#39;s near to see it... Join Date: 2002-11-19 Member: 9336NS1 Playtester, Forum Moderators, Constellation
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Fade
    Carpace live longer
    Adrenaline must have
    <b>Use sensory upgrade when you need to heal</b><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    That last bit has really depressed me at the way NS is goin....
  • NimbusNimbus Join Date: 2002-11-06 Member: 7239Members
    <!--QuoteBegin--Shockwave+Nov 24 2002, 06:48 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Shockwave @ Nov 24 2002, 06:48 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Fade
    Carpace live longer
    Adrenaline must have
    <b>Use sensory upgrade when you need to heal</b><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    That last bit has really depressed me at the way NS is goin....<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I stand by the fact that using sensory upgrades as a heal is the best use for sensory for fades and Onos
  • BlueeBluee Join Date: 2002-11-03 Member: 6286Members
    Nimbus does have a point. It's also what I do.
  • MisfireMisfire Join Date: 2002-11-03 Member: 5764Members
    hmm i thought def upgrade was to heal
  • saint0zsaint0z Join Date: 2002-10-16 Member: 1505Members, Constellation
    <!--QuoteBegin--Misfire+Nov 25 2002, 12:58 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Misfire @ Nov 25 2002, 12:58 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->hmm i thought def upgrade was to heal<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    i believe their talking about using cloak (a sensory upgrade) to sit still and regen while invisible
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