Any Future For..
Harry_S_Truman
Join Date: 2002-11-21 Member: 9568Members
Join Date: 2002-11-21 Member: 9568Members
Comments
Adding hand grenades would throw the balance, as far as I see it. It would be like allowing the skulk to detonate tripmines with his parasite; it would make many alien attacks much less useful. It would allow marines to spam hives early on (and probably kill them, with enough explosives), give "naked" marines a fighting chance against a fully-upgrades fade, and pretty much throw everything that is RTS about the two teams. I say just stick to the grenade launcher.
Flamethrower I have no problem against; I see it as sort of a weapon that bridges the gap betwen shotgun and HMG (that is, if the shotgun's cost is lowered....those things are too damned expensive to be useful).
The game has numerous subtle little diffrences that make classes vary wildly.