- Added a new hallway to the corridor between Headquarters and Ventilation
- Added a New Ventilation Route towards Generator, going from Headquarters, bypassing Ventilation.
- Finished Detailing all the Ventilation Routes, including the new ones.
- Readded some tables and flipped them as makeshift cover in Cantina.
- Closed off the two exits, in the side of Isolation TP room.
- Added more cover and changed Routing in Gen Pop.
- Added some steel to the backdrop of Gen Pop rock wall, to make skulks stand out more.
- Added blockage to the top of servers in Headquarters, to prevent marines JP'ing between them.
- Removed ladders in Ventilation.
- Further improvements to CommanderInvisible and mini-map.
I started work on it in december 2012, and I am now detailing the map, for a final release, please continue to provide feedback, to ensure that the map will work it's best, when that day comes!
This road map is made for you and me, so that it's easier for both parties to have a view on what's left to be done and how far the project has come.
Project started the 22/12-12
ALPHA/BETA: Greybox, balance, timings and detailing of team starts (North & South static), state: completed after 1 major rework destroying 250 hours, total process up to this point is 600h over the course of 1 year and 3 months.
0.1 - Detailed Surveillance, completed @ 10/05-14
0.2 - Detailed Quarry, completed @ 23/05-14
0.2.5 - Detailed Med. Bay, completed @ 04/06-14
0.3 - Detailed Cantina, completed @ 26/06-14
0.3.5 - Detailed Checkpoint, completed @ 11/08-14; Detailed the art piece, completed @ 24/08-14
0.4 - Detailed Isolation, completed @ 13/03-15
0.5 - Detailed Armory, completed @ 30/03-15
0.6 - Detailed Ventilation, completed @ 22/06-15
0.6.5 - Relaunched the map with new greybox, completed @ 13/01-18
0.7 - Detailed Generator, completed @ 28/01-18
0.8 - Detailed Laundry, completed @ 04/02-20
0.9 - Detailed General Population and the four connections to the rest of the map, completed @ 10/03-20
0.9.5 - Detailed Vents across the map and added gameplay changes, completed @ 04/04-20
1.0 - Optimized final lightning and performance thresholds for final release.