a new use for adrenaline for anylife form
kespec
Join Date: 2012-11-18 Member: 172279Members

<div class="IPBDescription">and thoughts on regeneration</div>i was thinking, adrenaline upgrade is beneficial to few lifeforms; gorge and maybe newbie fade players. the rest does not rely on adrenaline, or the benefits is too low to be counted.
how can adrenaline can be a tactical tool?
energy drain for attacks against buildings must be higher, since biting or ramming a building would take more effort than biting or ramming a marine.
this way players would actually think before selecting between the spur upgrades.
for example; a skulk could trade of its combat capabilities(celerity) to deal more damage to buildings.
shell:
regeneration needs to be overhauled, carapace is too superior for it to be a choose
veil:
veil is fine for now
how can adrenaline can be a tactical tool?
energy drain for attacks against buildings must be higher, since biting or ramming a building would take more effort than biting or ramming a marine.
this way players would actually think before selecting between the spur upgrades.
for example; a skulk could trade of its combat capabilities(celerity) to deal more damage to buildings.
shell:
regeneration needs to be overhauled, carapace is too superior for it to be a choose
veil:
veil is fine for now
Comments