I play NS1 since 7 years ago but I dont like NS2 personally
fathang2005
Join Date: 2007-09-26 Member: 62439Members
<div class="IPBDescription">personal feeling about the game</div>Sorry for my English first, my English are not good enough but I still want to express my feeling about this games
I was happy to see NS2 comes out, but when I tried it, I feel very disappointed.
<b>1. Low FPS Performance Issue</b>
I have 5 core CPU (AMD 960T unlock core ) with 3.6Ghz speed with 16G ram and NVIDIA GTX 460 1G VGA card
but I still not be able to run smoothly @ ALL Low Quality @ Video setting with 1024*768 ( my monitor support max 1920*1080 )
I don't care about the graphics quality, I am running on the lowest quality setting now but still feeling fps laggy, I just want some a smooth performance of the game and nothing else.
Do the NS2 development team expect all NS2 player will purchase high-end display card and play this game ? no way.
I know that my video card is not high-end, but at least my video card is on mid-end, I don't deserve to play this game on low resolution with low FPS.
<b>2. NO CO maps</b>
CO maps are one of the selling point of Natural Selection, I don't know why development team remove this mode in NS2, if there were answers, forgive me I didn't read it before.
3. <b>Maximum players</b>
Personally I love to play NS with maximum player (32), but recently I cant search any 32 ppl server, the maximum players of the servers that I can refresh is 24. Do the development team reduce the maximum player limit of the game? I don't think it is a good idea.
In my option the low fps performance are the biggest issue.
I was happy to see NS2 comes out, but when I tried it, I feel very disappointed.
<b>1. Low FPS Performance Issue</b>
I have 5 core CPU (AMD 960T unlock core ) with 3.6Ghz speed with 16G ram and NVIDIA GTX 460 1G VGA card
but I still not be able to run smoothly @ ALL Low Quality @ Video setting with 1024*768 ( my monitor support max 1920*1080 )
I don't care about the graphics quality, I am running on the lowest quality setting now but still feeling fps laggy, I just want some a smooth performance of the game and nothing else.
Do the NS2 development team expect all NS2 player will purchase high-end display card and play this game ? no way.
I know that my video card is not high-end, but at least my video card is on mid-end, I don't deserve to play this game on low resolution with low FPS.
<b>2. NO CO maps</b>
CO maps are one of the selling point of Natural Selection, I don't know why development team remove this mode in NS2, if there were answers, forgive me I didn't read it before.
3. <b>Maximum players</b>
Personally I love to play NS with maximum player (32), but recently I cant search any 32 ppl server, the maximum players of the servers that I can refresh is 24. Do the development team reduce the maximum player limit of the game? I don't think it is a good idea.
In my option the low fps performance are the biggest issue.
Comments
2. There is already a mod for that, plus lots of maps, check the workshop collection. It just wont be official.
3. In my opinion 12v12 is silly, anything higher is gonna cause even more chaos. I found 8v8 a lot more fun in comparison.
Combat as said there is a workshop mod.
32 players. I just dont see any enjoymeant in that many players, combat mode maybe yea.
So in theory, combat isn't needed. However there still is a combat mod.
It is possible to have 32 player servers. People just need to host them. I've been on servers of that size without noticeable lag. Problem is most people don't enjoy 32 player games.
The FPS issues I understand. I had those even on a beast machine up until release but since it's been smooth for me. I really hope they can iron it out for slower machines.
Combat mod is around, but given that skulk movement is pathetic and alot of other skill based combat options arent there any more I dont find it fun
Lack of any support for higher players is a shame, set aside that the maps and spawn systems wouldnt work and you still have that the engine wouldnt handle it on the average pc, for an average looking game thats not really good enough
Co maps are in the game, look for modded servers. It is not a selling point it was an addition to NS1 which features a hybrid of FPS with RTS which made the game great and unique. Co maps are fun yes but its not the core of the game and too me its a fun mode to help you become better at the normal intended NS game.
Max players has to do with server ability.
I've been playing NS1 for several years and I love NS2!
Combat servers are out there
32 Player servers would just be a lag fest and FPS will be horrible. At least for now.
In fact, according to <a href="http://store.steampowered.com/hwsurvey" target="_blank">http://store.steampowered.com/hwsurvey</a>, ~>30% of all Steam PC users can run NS2 without any performance issues because they meet the recommended system requirements for NS2.
And those 30% of all Steam users are hardly using super computers.....
And those 30% of all Steam users are hardly using super computers.....<!--QuoteEnd--></div><!--QuoteEEnd-->
than now tremulous team and this %30 super computer owners Let them play.
exaggeration damn shadow effect.
and ns2 makers gave importance to just a graphics.
BUT IMPORTANT IS "OPTIMIZATION"...
"I have 5 core CPU (AMD 960T unlock core ) with 3.6Ghz speed with 16G ram and NVIDIA GTX 460 1G VGA card" look at this system. and this system cant runing this game a smootly.
this game really epic fail.
2. CO split up the NS community a bit, and I think UWE didn't want this to happen again. Also, NS2 maps are not quite as large as NS1, the pace is quicker, and you have more autonomy as a player, which kind of makes NS2 a NS1+CO hybrid anyway.
3. Maps are too small to support 32 players. It would be like playing metro map in BF3 on 64 player servers. Overcrowding a map turns the game into mindless fragging mayhem.
Someone needs to go sit in the corner until he cools off...
<!--quoteo(post=2038869:date=Dec 2 2012, 10:24 AM:name=Vitdom)--><div class='quotetop'>QUOTE (Vitdom @ Dec 2 2012, 10:24 AM) <a href="index.php?act=findpost&pid=2038869"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->In fact, according to <a href="http://store.steampowered.com/hwsurvey" target="_blank">http://store.steampowered.com/hwsurvey</a>, ~>30% of all Steam PC users can run NS2 without any performance issues because they meet the recommended system requirements for NS2.
And those 30% of all Steam users are hardly using super computers.....<!--QuoteEnd--></div><!--QuoteEEnd-->
this means nothing at all. there are plenty of computers that exceed the recommended requirements and are still unable to run it at an acceptable framerate. <a href="http://www.unknownworlds.com/forums/index.php?showtopic=125426" target="_blank">this</a> is just one of many examples.
"I have FPS problem in this particular game. I believe my computer is pretty good and people with worse computers how are they supposed to play this game? Im running 1920x1080 with every on low and I have 27-50fps in combat and around 50-60 when not. These numbers are based on 5min of gameplay and after 20 minutes when whole map is full with stuff I have around 15-30fps in combat and 45fps outside. I get same FPS when playing with everything on maxed settings. Sometimes the FPS is better but most of the time its like this. The game feel choppy and laggy even though if I manage to have over 60FPS without dropping below. As I said how can people with less powerfull components in their computers manage to play this game at a comfartable FPS? Have I missed something? Is there a FPS fix for this game? I've been playing since the beta and thought it was going to be fixed to full release I guess I was wrong.
My computer have the following hardware
i7 2600k 3.4GHz non OC
MSI GeForce GTX680 2GB non OC
8GB DDR CORSAIR 1333MHz RAM
OCZ AGILITY 3 SSD 128GB I run the game from this harddrive
1TB SAMSUNG for storage
MSI P67A-GD55 Motherboard"
And those 30% of all Steam users are hardly using super computers.....<!--QuoteEnd--></div><!--QuoteEEnd-->
... That doesn't mean the game is optimized.
I remember ending my career on NS:1 being able to smoke 4 skulks in a row. . . they'd just fall like dominoes
I'd actually be counting the bullets that hit so I could switch to the next target that much faster
Not even close to that skill in NS:2 with frames bouncing up and down 70
I'm very satisfied with how aliens play right now though. . .
I'd be very surprised if you blew off the entire game because too much was kept the same for you to hate everything
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Maybe the devs should integrate some ultra hardcore reduced perfomance mode. I have seen this with some Quake players who played this game without weapon models and only uniformly coloured textures. I dont like that but i guess there are some people who would use this, because I think mots complains in this regard come from people who dont care that much about looks, but about (player) performance orientation.
I am not a programmer, so i simply guess its hard to make a graphics engine completely on its own. I guess that comes down to experience with this stuff and maybe you`d be better off with using one thats etablized. Crysis for example looks great but it feels much more hardware hungry as well. I guess it comes down to the same reasons: You will notice when its not created by one of the big players in the business. Thats not a criticism on the devs work, i plainly guess its normal. And it may come down to simple design choices such as level design that will force framerate drops.
But what that also means is, there may never come a real solution to this problem because it might be a core problem of the engine and beyond achieving more than just slight improvements. Again i think we are talking here about high grade demands on performance by some ambitious players, not just "playable". A simple solution really might be to integrate this minimalization mode i was talking about.
I am fine with the performance as it is btw.
2. There is CO mode. You just have to find a server that's running it.
3. The maximum player count has not been reduced. More than 24 players doesn't work very well for NS mode (it never has), There aren't as many Co mode servers right now, and the game is very new, so it will take a little while for server technology to handle the new net code as powerfully as it could handle NS1 (which just used halflife's net code)
Resolution: 1920x1080
CPU: i7 920 OC'd@ 3.2ghz
GPU: EVGA GTX 550ti OC'd@ 951/2178
RAM: Corsair Vengeance 8gb
SSD: Crucial M4 128gb
Everything disabled except for texture streaming and multicore rendering
I get around 50-85fps. No lag whatsoever. I'm not sure why people are having performance problems O_o
Some of you guys have a better system than me too.
Resolution: 1920x1080
CPU: i7 920 OC'd@ 3.2ghz
GPU: EVGA GTX 550ti OC'd@ 951/2178
RAM: Corsair Vengeance 8gb
SSD: Crucial M4 128gb
Everything disabled except for texture streaming and multicore rendering
I get around 50-70fps. No lag whatsoever. I'm not sure why people are having performance problems O_o
Some of you guys have a better system than me too.<!--QuoteEnd--></div><!--QuoteEEnd-->
I have a similar system to you, and at release I also had no problems, but since one of the latest patches, I've had really, REALLY laggy performance. Just because it runs fine on your system doesn't mean there isn't a problem! It's being worked on as I understand things, and UWE made a lot of improvements to game performance leading up to release, and continue to work hard on this.
IMHO CO_ was one of the very worst things in NS1, but to each their own.
Larger servers: sure, I'm not telling you you're stupid for wanting them. But I, and probably a large number of others, do not want to play on such servers because it tends to make for terrible games (marines egg lock without trying, very little teamwork, lots of rambos...). As such, you'll struggle to find lots of players who WANT to play on large servers, and by definition, you're going to need lots of players who want that to make it worthwhile running such servers. Good luck with that!
Roo