Stomp is kind of broken
Safewood
Join Date: 2012-11-03 Member: 166381Members
Join Date: 2012-11-03 Member: 166381Members
Comments
Sometimes it does not work at all, when it should.
Sometimes it even hits jetpacks MIDAIR.
Not to mention stomp probably wins the "lamest abilitiy in ns2" adward. They should just get rid of it and replace it with some less annoying then the stun.
Well, it doesn't go through any wall, but stand 2-3 metres away from a corner and you will still get hit.<!--QuoteEnd--></div><!--QuoteEEnd-->
Why shouldn't stomp go round corners?
Its the same floor...
Seismic waves travel through the floor regardless of any walls/obstructions.
Although I suppose the game doesn't have to be realistic... but this is more of a design choice than a bug...
Seriously, though. Cut down the digestion time to say... 10 seconds? Make it so the Onos can't charge on a full stomach, and enjoy!
Now we're back to screaming at our teammates, "OH GOD, HE AT ME! CHASE HIM! CHASE HIIIM!"
Or, I suppose, we could just make stomp throw their gun, so they have to run away, or try to pick it up.
The problem is, stomp has a trail showing you where it's going... it's just usually wrong.
Perhaps you're only stumbling, but never falling to the ground, and your aim precision is reduced significantly. In short, it slows your movement and increases recoil and spread pattern.
<b>@ yehawmcgraw:</b>
I'm certain there is, like some small dust storm rolling in on the floor. However, in certain angles, I believe, it doesn't appear visible at all.
<b>@ CrushaK & Omega_K2:</b>
I've always thought it to be either poor server performance or the player(s) are lagging, or maybe you're right and it is the game itself.
<b>@ Simini & PsympleJester:</b>
I knew someone would bring up some ridiculous reason as "realism." Gameplay > realism. Always.
Walls are a clear cut to see whether you're safe or not. If this actually is a game design, to prevent marines from just running around a corner etc. to dodge the stomp, then so be it. It's clearly overpowered as is already, with or without this. I believe this design or bug is completely anti-fun.
<b>@ Timarius:</b>
Devour is even more so anti-fun than Stomp. I just think Stomp needs to be fixed, nerfed or whatever it is, just changed the way it works right now.
Devour is even more so anti-fun than Stomp. I just think Stomp needs to be fixed, nerfed or whatever it is, just changed the way it works right now.<!--QuoteEnd--></div><!--QuoteEEnd-->
And this is where we will disagree, but I completely understand how many players dislike devour. Not everybody will see it the way I (and many players I played NS1 with) see it.
I'm an Onos and just devoured somebody? MUAHAHAHAHA! Run away and let him die! Ample opportunities to shout, "catch me if you can", and "get in mah belly"!
An Onos just devoured me? Become the damsel in distress! "Oh no! I have been eaten! Save me, save me! What are you doing? Chase him down! CHASE HIM! SAVE ME! NOOOOOOOO, I am teh dead."
But we digress. Devour is certainly a thing of the past.
We've already seen a bunch of other nerfs to the Onos, so why not?