Super Skulk/Advanced Skulk
Bullet_Force
Join Date: 2012-11-02 Member: 165952Members
<div class="IPBDescription">An idea for the Aliens</div>The Aliens at present in this game are very weak late game especially with their basic unit the Skulk. Against a Marine with +3 weapon and armor levels they really don't stand much of a chance even if they manage to get close. As a result I would like to see the addition of some new varieties of alien to fill the gap between Skulk and Onos.
This unit would be a "Super skulk". It should cost something in the range of 20-30 and be a faster, more powerful variety of the regular skulk. This would at least give the Aliens some kind of chance to combat the turtleing marine tactics.
This unit would be a "Super skulk". It should cost something in the range of 20-30 and be a faster, more powerful variety of the regular skulk. This would at least give the Aliens some kind of chance to combat the turtleing marine tactics.
Comments
It's tricky since you can be effectively 1shot but its the best your going to get for less then 50 res
*Points to this guy*
Get your Super skulk (lerk) in there as well to do some gassing and your xeno will be even more potent.
Also... Carapace + Celerity + Leap skulk is already a badass...