50 Energy for Mac?
DeTeNa
Join Date: 2010-12-18 Member: 75751Members
Join Date: 2010-12-18 Member: 75751Members
Comments
Macs actually costed nrg for quite some time already (same with drifters).
CF = 250 max energy
CC = 200 max energy
Paradoxically, the max energy drops back to 200 for the lvl3 command center. I'm hoping that UWE will actually get rid of energy. It just adds needless complication to the resource system. Things that cost energy (MACs, building abilities) could be a possible candidate for costing plasma/personal resources instead.
MAC stack is a particularily annoying exploit.
One game , 3 skulks chewing on one SG being repaired by the stack couldnt get the SG down below 50% , eventually the Skulks tried chewing the stack but took so much damage from the gun...
I mean , you get behind the SG and see 1 MAC coming up, think hah good luck trying to out repair my bite...wtf more like 20 MAC's.
... either that or make the bite / swipe / spit / etc etc hit ALL targets on that spot , so if there is 20 MACs on one spot all 20 take the same amount of damage.
But marines can build their structures without MACs.
should use a marine for that, they respawn.
That's not the point. The aliens can afford to do that stuff with drifters. Marines cannot. Aliens are arguably even better at scouting than marines, but they get an abundance of drifters too.