Onos Charge ++ knock back
M00_cow
Join Date: 2007-03-02 Member: 60180Members, Constellation
Join Date: 2007-03-02 Member: 60180Members, Constellation
Comments
But if you make it a knockdown/stun effect, it does create an advantage. Then if you included a knockback it would be a more balanced tradeoff. In NS1, though, stomp accomplishes this, so it would be redundant.
I guess a knock down would be better than knock back, but the stun shouldn't last too long, because the onos already has his stomp ability to stun marines and you don't want too many double abilities or do you ?
If an onos is going one on one with a rine, knocking them back won't do too good. It's a different story in a group of marines. Use the charge to knock a rine away and that's one less shooting at you for a short time.