Nintendos new autoplay-guiding system
<a href="http://kotaku.com/5127251/nintendo-patent-reveals-potential-paradigm-shift-in-design" target="_blank">http://kotaku.com/5127251/nintendo-patent-...shift-in-design</a>
With this, they could dial up the difficulty while still making the game playable for casuals. I fully endorse it.
With this, they could dial up the difficulty while still making the game playable for casuals. I fully endorse it.
Comments
*stop, plays*
I win game.
Hah, imagine this for online gaming. =x
Really don't see the point of this, I mean, you can always ask people, get a friend or find a stragegy guide online and/or buy a real hard copy one.
*stop, plays*
I win game.
Hah, imagine this for online gaming. =x
Really don't see the point of this, I mean, you can always ask people, get a friend or find a stragegy guide online and/or buy a real hard copy one.<!--QuoteEnd--></div><!--QuoteEEnd-->
Really, it basically sounds like the option to turn a game into a visual novel (except animated instead of static).
Will it still be fun to watch without someone to chit-chat with?
That is what IRC is for <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />
<b>cl_autohelp 0</b>
I do endorse opening up the gaming world to a wider audiance, but c'mon what's next? Is <a href="http://nl.wikipedia.org/wiki/Cd-i" target="_blank">CDI</a> going to be revived?
However, I have may doubts. A stronger interactive hint system instead of a watch me play system would be more useful and fun IMO.
It would be better to rely on an adaptable difficulty controller like left 4 dead does. Nintendo can keep their silly patent.