Space Rats

AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
edited August 2008 in Off-Topic
<div class="IPBDescription">Homing missiles</div>So I'm part of a group making a shoot-em-up videogame, and currently I'm working on homing missiles, and can't quite figure out the math.
I've got the angle between the missile and the target, but how do I apply this to the X and Y velocities to make it head along that angle?

EDIT: Thanks to Fam, problem solved with embarassing ease.
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