Hull.txt File
RPG_Jssmfulhud
Join Date: 2002-11-02 Member: 4006Members
<div class="IPBDescription">What's it for?</div> Another question. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
I recently learned (sad for a mapper working for at least 3 years now) how to use the lights.rad file. It does a great job. Now, what i'm not clear about is:
<u>What is the hull.txt file?</u> The NS needs the nshull.txt file when compiling with advanced mode. But if i compile the map without the hull file, the map works fine. So, what's the deal?
I recently learned (sad for a mapper working for at least 3 years now) how to use the lights.rad file. It does a great job. Now, what i'm not clear about is:
<u>What is the hull.txt file?</u> The NS needs the nshull.txt file when compiling with advanced mode. But if i compile the map without the hull file, the map works fine. So, what's the deal?
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