I noticed a few things while compiling "Ship" (Yep still not releasing the actual names. And Remember how I described my bulged wall effect? Yes well after compiling I got a nice leak error. This after setting up the temp textures and setting some temporary lighting (ala doom3). After hours of tedious search I could not find the dam# leak. I figure it is on the bulge seeing as that is made up of a few hundred shapes
. Is there a quick way to find the leak? When I used the auto leak finder it took me to the spot, but with so many wire frame thingies I could not discern left from right and up from down.
New sig on the way
"Man suffers simply, to suffer."