Announcing the Community Development Team - Build 266 and possibly beyond?

WasabiOneWasabiOne Co-Lead NS2 CDT Join Date: 2011-06-15 Member: 104623Members, NS2 Developer, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, Pistachionauts
edited May 2014 in NS2 General Discussion
ns2_cdt_logo.jpg

Greetings NS2 community! Wasabi and Obraxis here with an important news update. Today marks a very important day in Natural Selection 2 History: the day in which the game’s future has the potential to be a whole lot brighter, thanks to its own community. Dating way back to the original NS1, you guys have made selfless efforts to improve and enhance the Natural Selection experience as well as keeping the franchise alive for years after release. We are happy to announce that Unknown Worlds Entertainment has approved a team of experienced and passionate community members to help carry on the development of NS2 into a potential patch 266 (and hopefully, beyond!).

Why is this happening?

Unknown Worlds Entertainment is a small team, currently their time and resources are going into exciting new projects. However, because they love NS2 so much, they have entrusted their very valuable IP in the hands of the NS2 community, who will nurture and cherish it in order to continue to evolve NS2, as it always has. This win-win scenario will allow Unknown Worlds to focus on their next project and we get to potentially continue to create new patches for NS2!

What does this mean?

It means that now with Unknown World’s blessing, we as a community can forge patch 266. We can hopefully start to incorporate the best the community has to offer, such as bug fixes and popular features...with many more ideas for the future!

For the everyday player, they can now rest easy knowing that NS2’s future developments will be in the trusted hands of a team of experienced NS2 players just like them, who only wish to see NS2 become bigger and better than ever before! There is potential for greatness, but we will have many hurdles to overcome along the way. While these things take time to implement and grow, we plan on being very open with what we are actively working on. Afterall, it is by the community, for the community!

What is in it for you?

As with any community driven project, we want to recognize those who have contributed to the growth of NS2. We have reinstated a community recognition project called Squad 5. For example, if you have helped out with a notable bug fix, made a nice mod that enhances core gameplay, or created a killer map, you could get a sweet Squad 5 badge in recognition. It will show up both on the forums and in game next to your name! You can head over to the Squad 5 section of the forums to nominate a player! http://forums.unknownworlds.com/categories/squad-five

One of the biggest changes is that the on-going development of the game will be more publicly visible. We want to share with the community what we are working on. Not only that, but our Community Development Team will be accessible and active on the forums and social media. You’ll also likely run into them in live streams, podcasts, or even just in game!

Who is in this Community Development Team?

You may have already met some of these folks, but now they will be operating in NS2 Community Dev Team (CDT) capacity. So, put your hands and claws together to the men and women who will voluntarily dedicate their time and experience to the continued long term growth of NS2, you can reach them on the forums, twitter and steam.

WasabiOne - NS2 Development Leadership - ns2wasabione

Obraxis - NS2 Development Leadership - obraxis

SamusDroid - Bugs and Gameplay Programming - samus_droid

McGlaspie - Bugs and Gameplay Programming - McGlaspie

fsfod - Bugs & Engine Development

Mendasp - UI Features, Bugs and Map Touching - mendasp

Rantology - Art and GUI Design

Zefram - NSL Competitive Community Relations - dyphan

Ironhorse - Technical Support and QA - ironhorse386

It’s Super Effective! - Video Patch Change Logs & Trailers - ISEGaming

Loki [SCC Group] - Map, Mod Creation and Testing - SCC_Loki

Narfwak [NA. PT Group] - UWE Test Lead & North America Play Test Lead - narfwak

Decoy [NA. PT Group] - North America Play Test Lead - ns2decoy

Explosif [EU. PT Group] - UWE Test Lead & Europe Play Test Lead - Explosifbe

Other updates can be found by following us on twitter NS2CDT


Oh and one more thing!

In celebration of this new dawn, Natural Selection 2 will be part of an 80% off Humble Bundle sale from May 19th to May 21st. Better hurry and share that sale goodness because there has never been better time to play Natural Selection 2! https://www.humblebundle.com/store/p/naturalselection2_storefront
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Comments

  • joshhhjoshhh Milwaukee, WI Join Date: 2011-06-21 Member: 105717Members, NS2 Playtester, NS2 Map Tester, Reinforced - Supporter, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester
    It must be my birthday.
  • NarfwakNarfwak Join Date: 2002-11-02 Member: 5258Members, Super Administrators, Forum Admins, NS1 Playtester, Playtest Lead, Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, Subnautica PT Lead, NS2 Community Developer
  • RisingSunRisingSun Rising California Join Date: 2004-04-19 Member: 28015Members, Constellation, Reinforced - Shadow, WC 2013 - Shadow
    Thank you to all those involved!
  • BensonBenson Join Date: 2012-03-07 Member: 148303Members, Reinforced - Shadow, WC 2013 - Shadow
    One of the community is getting engine access!?!??! does this mean he might re-write some bits and get better use of LuaJIT?
  • RapGodRapGod Not entirely sure... Join Date: 2013-11-12 Member: 189322Members
  • WalsaWalsa Join Date: 2011-06-28 Member: 106813Members, Reinforced - Shadow
    edited May 2014
    Congratulations to everyone involved. I now can see a brighter future to NS2. Specially in some quality of life changes (NS2+ features in vanilla build maybe, or shine chatbox :) )
  • IronHorseIronHorse Developer, QA Manager, Technical Support & contributor Join Date: 2010-05-08 Member: 71669Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Pistachionauts
    Super excited about this!!!

    It all started thanks to the community contributing.
    It continued for multiple years in development with heavy participation and help from the community.
    And now it is entirely in the hands of the community..

    Seems like a ..... natural evolution, to me. ;)
  • WasabiOneWasabiOne Co-Lead NS2 CDT Join Date: 2011-06-15 Member: 104623Members, NS2 Developer, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, Pistachionauts
    We will be sharing more about what's in 266 in the coming days and also open up a Q & A with Obby and Myself possibly this weekend too!
  • Soul_RiderSoul_Rider Mod Bean Join Date: 2004-06-19 Member: 29388Members, Constellation, Squad Five Blue
    I am truly grateful that is is happening. Thank you to UWE for allowing this to happen, and thank you to each and every volunteer member of the community who are throwing their talents into the community pool.

    So I guess we will see a lot of NS2+ make it in... Does it mean we will also see a 'Community Official' integration of MvM as a core alternate game mode? That would be awesome!!
  • Sp3cia1Sp3cia1 NY/MASS Join Date: 2013-01-06 Member: 177755Members, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Pistachionauts
    A bright future awaits for all!
  • BeigeAlertBeigeAlert Texas Join Date: 2013-08-08 Member: 186657Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow, Subnautica Playtester, Pistachionauts
    Ooh does that mean they'll be getting those shiny uwe dev badges?
  • DecoyDecoy Join Date: 2012-09-11 Member: 159037Members, Super Administrators, Playtest Lead, NS2 Playtester, Squad Five Blue, Squad Five Silver, Reinforced - Shadow, WC 2013 - Silver, Subnautica Playtester, Subnautica PT Lead, Pistachionauts, Retired Community Developer
    BeigeAlert wrote: »
    Ooh does that mean they'll be getting those shiny uwe dev badges?

    We're looking to get a different highlight color for the forum posts for everyone on the Community Dev Team. No shiny badges :P
  • WasabiOneWasabiOne Co-Lead NS2 CDT Join Date: 2011-06-15 Member: 104623Members, NS2 Developer, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, Pistachionauts
    we dont need no stinking badges :P
  • HughHugh Cameraman San Francisco, CA Join Date: 2010-04-18 Member: 71444NS2 Developer, NS2 Playtester, Reinforced - Silver, Reinforced - Onos, WC 2013 - Shadow, Subnautica Developer, Pistachionauts
    Good luck guys, I'm proud of you all and can't wait to play Build 266 on NS2HD!
  • JektJekt Join Date: 2012-02-05 Member: 143714Members, Squad Five Blue, Reinforced - Shadow
  • StrangerDangerStrangerDanger Join Date: 2014-04-02 Member: 195097Members
    While I do think that the game needs bug fixes and feature additions I do not think we need community interaction on the team. Also why are there two leaders?
  • CyberKunCyberKun Join Date: 2013-02-02 Member: 182733Members, Reinforced - Shadow
    STUFF WILL FINALLY GET FIXED ON TIME!!!!!!!!!
  • Goliath VietnamGoliath Vietnam Join Date: 2013-01-07 Member: 178080Members
    Since Teamfortress2 WorkShop , finally comunity can help developers on game update
    Hope you guys can read TechSuport forums sections and kill all those bugs :D
  • male_fatalitiesmale_fatalities ausns2.org Join Date: 2004-03-06 Member: 27185Members, Constellation
    If we have access to engine, you should revert LUAJIT back to how it was before biodome was introduced (whatever patch that was). Performance was amazing before dx10/11/opengl was introduced.
  • Capt. MoonfluteCapt. Moonflute Join Date: 2011-07-28 Member: 112750Members
    This is excellent news
  • Me9aMe9a Join Date: 2008-03-27 Member: 63981Members
    remeber the first community priority since ns2 beta days what is still
    Performance Performance Performance

    so please i know its hard to work on engine stuff but thats defintly the will of most people since beta days so find as many and as valvue performance fixers then possible
  • RockyMarcRockyMarc Join Date: 2009-11-24 Member: 69519Members, Reinforced - Shadow
    - Work on increasing server performance. Lowering the server requirements will mean more potential server hosts = increasing community size.
    As Bonage said on Ausn2 forums (thanks Bonage, I'm to lazy to write it again so I ctrl+v) :)
    NOW GET TO WORK! :P
  • BeigeAlertBeigeAlert Texas Join Date: 2013-08-08 Member: 186657Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow, Subnautica Playtester, Pistachionauts
    EDITOR BUG FIXES!!!! PLEASE!!!

    No more overview/editor/cinematic editor "crashes", no more invalid triangles!
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