Concept Arts

FloodinatorFloodinator [HBZ] Member Join Date: 2005-02-22 Member: 42087Posts: 1,301Members, Reinforced - Shadow
edited February 2012 in NS2 General Discussion
Of EXO, Shift, Minigun etc.
I am wondering if there are already some Arts for them? I can't imagine how the exo will look like, maybe like the ones from Stalker or a HA MK2?
Also the shift, will it also look like something from the sea like all the other ones?
And so on. The models, even the placeholders, are wonderfull!
Post edited by Unknown User on
image

Comments

  • Squeal_Like_A_PigSqueal_Like_A_Pig Janitor Join Date: 2002-01-25 Member: 66Posts: 2,498Members, Super Administrators, NS1 Playtester, NS2 Developer, Reinforced - Supporter, WC 2013 - Silver, Subnautica Developer admin
    Sorry, we don't want to show the concepts for the exo just yet.

    But, as a consolation prize, you can see the concept for the Shift :)

    --Cory

    Shift_lowRes.jpg
    jpg
    jpg
    Shift_lowRes.jpg
    634K
  • FloodinatorFloodinator [HBZ] Member Join Date: 2005-02-22 Member: 42087Posts: 1,301Members, Reinforced - Shadow
    edited February 2012
    Wow! The shift looks cool! Where did you get the idea for this? Looks like a field poppy with tentacles.

    Ty for the share :-D. Also would you mind to do a fast draw video of one of your upcomming works? I love to watch artists doing their work.
    Post edited by Unknown User on
    image
  • SolitarioSolitario Join Date: 2006-10-29 Member: 58097Posts: 245Members
    QUOTE (Squeal_Like_A_Pig @ Feb 17 2012, 01:05 AM) »
    Sorry, we don't want to show the concepts for the exo just yet.
    [...]

    I'm quite happy to hear, that there ARE some! :)
    Can't wait for the patch introducing them into the game!
  • PsiWarpPsiWarp Gifted Gorge Richmond, B.C., Canada Join Date: 2010-08-28 Member: 73810Posts: 1,566Members
    edited February 2012
    Why do I get the feeling that most Kharaa structures are artistically based on lamps :P?

    Edit: Added to Wiki, thanks Cory <3
    Post edited by Unknown User on
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  • SolitarioSolitario Join Date: 2006-10-29 Member: 58097Posts: 245Members
    QUOTE (PsiWarp @ Feb 17 2012, 01:52 AM) »
    Why do get the feeling that most Kharaa structures are artistically based on lamps :P?

    Edit: Added to Wiki, thanks Cory <3

    lamps, haha, never thought of that! :) I thought they look like mushroomy things
  • PsiWarpPsiWarp Gifted Gorge Richmond, B.C., Canada Join Date: 2010-08-28 Member: 73810Posts: 1,566Members
    edited February 2012
    QUOTE (Solitario @ Feb 16 2012, 05:21 PM) »
    lamps, haha, never thought of that! :) I thought they look like mushroomy things


    They do! All of them look like giant funky fungi!

    I wonder if that weird thing (that Cory took a picture of at the beach) would really be the basis for one of the alien research structures' model... it was all tentacle-y x_x

    Edit: Found it, yeck!
    Post edited by Unknown User on
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  • DeadzoneDeadzone Join Date: 2003-07-03 Member: 17911Posts: 933Members, Reinforced - Shadow
    QUOTE (PsiWarp @ Feb 16 2012, 08:52 PM) »
    Why do I get the feeling that most Kharaa structures are artistically based on lamps :P?

    Edit: Added to Wiki, thanks Cory <3


    Merchandising opportunity? XD
    At least they'd look better than half of the Tiffany lamps out there.
    <--- Tastes Like Skittles IGN
    image
  • IronHorseIronHorse CDT Technical Support & QA Join Date: 2010-05-08 Member: 71669Posts: 6,291Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Community Dev Team admin
    edited February 2012
    beautiful.
    yea.. my mind is burning with the possible looks of the exo suit. has been since the onos reveal lol. i keep seeing mech warriors for some reason, or at the very least completely encased humans with dual mini guns. something more advanced and polished looking that matrix mechs, yet still containing the general piping and wiring visible that the armory and CC contain. but this exists entirely in my head, hehe

    i sure hope whatever it is will fit through the hallways :)

    http://i370.photobucket.com/albums/oo149/s.../Mecha/Mech.jpg
    Post edited by Unknown User on
    QUOTE (Techercizer @ Feb 3 2012, 10:47 AM) »
    Every time you ask for troubleshooting without providing system info, ATI adds a rendering bug for an upcoming game.

    When you feel you need to be rude or angry about a game, just read these links and remember what role you are playing:
    http://en.wikipedia.org/wiki/Online_disinhibition_effect
    http://www.eldergame.com/2008/06/taming-the-forum-tiger/
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Posts: 4,469Members
    edited February 2012
    QUOTE (ironhorse @ Feb 17 2012, 04:39 PM) »
    beautiful.
    yea.. my mind is burning with the possible looks of the exo suit. has been since the onos reveal lol. i keep seeing mech warriors for some reason, or at the very least completely encased humans with dual mini guns. something more advanced and polished looking that matrix mechs, yet still containing the general piping and wiring visible that the armory and CC contain. but this exists entirely in my head, hehe

    i sure hope whatever it is will fit through the hallways :)

    http://i370.photobucket.com/albums/oo149/s.../Mecha/Mech.jpg



    i guess you missed that one
    image


    edit: the matrix apu things sucked imo
    Post edited by Unknown User on
  • TravCarpTravCarp Join Date: 2010-06-04 Member: 71962Posts: 194Members, Reinforced - Supporter
    What does the shift do?
    A really good link/tool I use to keep up with what is going on in the NS2 world. link
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands, Hoogezand Join Date: 2003-05-13 Member: 16271Posts: 11,408Forum Admins, Playtest Lead, Forum Moderators, NS2 Playtester, Squad Five Blue mod
    QUOTE (TravCarp @ Feb 17 2012, 09:22 PM) »
    What does the shift do?

    It makes you letters go bigger :P

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  • DeityDeity Join Date: 2012-01-31 Member: 142843Posts: 94Members, Reinforced - Shadow
    It looks like the Shift and the Crag at least are grown from cysts. The Crag is a shell over a cyst, and the Shift seems to be a cyst with a hat, tentacles, and a funky penis.

    That being said, I think the artwork in this game is superlative. Can't wait to see this stuff in game.
  • Tool8Tool8 Join Date: 2012-01-01 Member: 139405Posts: 110Members
    I wonder when the first one's going to build a case mod based on this :)
    it's beautiful.
  • SkymanderXSkymanderX Green Marine - The Few, The Proud, The Green. Join Date: 2011-07-29 Member: 113006Posts: 430Members
  • swalkswalk Say hello to my little friend. Join Date: 2011-01-20 Member: 78384Posts: 1,868Members, Squad Five Blue
    edited February 2012
    QUOTE (Kouji_San @ Feb 17 2012, 10:40 PM) »
    It makes you letters go bigger :P

    Haha good one! ^^
    QUOTE (TravCarp @ Feb 17 2012, 10:22 PM) »
    What does the shift do?

    Shift will be the ns2 equalent to the movement chamber.
    Upgrades for movement.

    On the subject on concept art, I can't seem to find the concept art with the lerks and marines on the lava catwalk.
    Where is it?! I want it as my wallpaper ^^
    Post edited by Unknown User on

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    QUOTE (Floodinator @ Feb 28 2012, 08:41 PM) »
    it's always a good idea to kill swalk or he will kill you.
  • PsiWarpPsiWarp Gifted Gorge Richmond, B.C., Canada Join Date: 2010-08-28 Member: 73810Posts: 1,566Members
    QUOTE (swalk @ Feb 18 2012, 02:36 AM) »
    Shift will be the ns2 equalent to the movement chamber.
    Upgrades for movement.


    I think Spur would handle the evolutions, while Shift would be a static defense related to speed and outmaneuvering~

    Starting to see a trend here. Anyone else notice how most structures and upgrades cost 10 TRes? Magic Number or something ^_^
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  • PampelmusePampelmuse Join Date: 2005-04-06 Member: 47641Posts: 137Members
    this kind of exo would be cool:


    image

  • swalkswalk Say hello to my little friend. Join Date: 2011-01-20 Member: 78384Posts: 1,868Members, Squad Five Blue
    QUOTE (PsiWarp @ Feb 18 2012, 11:39 AM) »
    I think Spur would handle the evolutions, while Shift would be a static defense related to speed and outmaneuvering~

    You're right, my bad.

    NS2 6v6 Gathers
    QUOTE (Floodinator @ Feb 28 2012, 08:41 PM) »
    it's always a good idea to kill swalk or he will kill you.
  • nUfl0wnUfl0w Join Date: 2005-02-25 Member: 42412Posts: 235Members
    When I remember correctly they stated once that the exo will remind you of the exo/robo thing that was used to carry stuff etc. from the alien movies. If that is the case I think the awesomeness could not be more pure :p. I would prefer it a lot if we were able to actually see the rine inside the skeleton. So even though the concept pampelmuse showed looks badass I would prefer when it not covers the rine as a hole (this would of course mean that it is very different from the design of the ns1 heavy.)

    image a picture says more than a thousand words.
    cheers - Dolce & Lebowski
  • DaphistoDaphisto Hive Janitor Join Date: 2002-11-16 Member: 8917Posts: 565Members, Reinforced - Shadow
    QUOTE (Squeal_Like_A_Pig @ Feb 16 2012, 08:05 PM) »
    Sorry, we don't want to show the concepts for the exo just yet.

    But, as a consolation prize, you can see the concept for the Shift :)

    --Cory

    Shift_lowRes.jpg


    The shift looks really cool. Great job!

    Will we see concept art of the EXO suit before we see it in-game or will the big reveal come in the form of a trailer/video?

    I'm really looking forward to seeing this. :)
  • DaphistoDaphisto Hive Janitor Join Date: 2002-11-16 Member: 8917Posts: 565Members, Reinforced - Shadow
    QUOTE (Pampelmuse @ Feb 18 2012, 06:40 AM) »
    this kind of exo would be cool:


    image


    Too egg-looking.

    Aliens already have eggs in NS2 :)
  • ObraxisObraxis Subnautica Animator, Co-Lead NS2 CDT Join Date: 2004-07-24 Member: 30071Posts: 1,833Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Silver, WC 2013 - Supporter, Subnautica Developer admin
    I'm about to leak the HA Concept art (again).

    image

    Phear it's awesomeness.

    If NS2 fails, follow my Nuke From Orbit Guide.

  • AssasinxXxAssasinxXx Join Date: 2012-01-17 Member: 140983Posts: 30Members
    QUOTE (Obraxis @ Feb 18 2012, 05:27 PM) »
    I'm about to leak the HA Concept art (again).


    Phear it's awesomeness.


    I call shenanigans, its not 2011!
  • ChaosNLChaosNL Join Date: 2011-07-31 Member: 113237Posts: 45Members, Reinforced - Shadow
    QUOTE (Squeal_Like_A_Pig @ Feb 17 2012, 02:05 AM) »
    Sorry, we don't want to show the concepts for the exo just yet.

    But, as a consolation prize, you can see the concept for the Shift :)

    --Cory


    Has a date been set on when the exo is supposed to be released?
    Is there some date at all we can look forward to and dream about?

    If so could you share it with us so i can draw a big giant circle around it on my calendar?
  • autograderautograder Join Date: 2011-06-24 Member: 106181Posts: 187Members
    QUOTE (ChaosNL @ Feb 20 2012, 10:20 AM) »
    Has a date been set on when the exo is supposed to be released?
    Is there some date at all we can look forward to and dream about?

    If so could you share it with us so i can draw a big giant circle around it on my calendar?


    EXO will be in the 'iron man' release.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands, Hoogezand Join Date: 2003-05-13 Member: 16271Posts: 11,408Forum Admins, Playtest Lead, Forum Moderators, NS2 Playtester, Squad Five Blue mod
    QUOTE (Obraxis @ Feb 18 2012, 10:27 PM) »
    I'm about to leak the HA Concept art (again).

    Dammit Obby, why would you do such a thing! Well, it was good while it lasted with you on the forums and as EUPT lead. I'll miss you Obby, but you broke the NDA agreement, with the leaking of artwork. I mean, cory specifically posted in this thread he didn't want it to be released and you ignore it and release it anyways...

    See you Space Cowboy... Hopefully they will forgive you, that is after UWE's lawyers are done with ya :(

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  • ZenoZeno Join Date: 2007-09-05 Member: 62183Posts: 316Members
    QUOTE (nUfl0w @ Feb 18 2012, 11:52 AM) »
    ...covers the rine as a hole...

    teehee :)




    Aliens exo is cool but it doesn't make sense. The exo in aliens is supposed to be a servo suit to lift heavy loads. Using something this open as protection against aliens or bullets is stupid.
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Posts: 4,469Members
    edited February 2012
    QUOTE (Zeno @ Feb 21 2012, 04:47 AM) »
    teehee :)




    Aliens exo is cool but it doesn't make sense. The exo in aliens is supposed to be a servo suit to lift heavy loads. Using something this open as protection against aliens or bullets is stupid.



    you havent seen the M.A.L.I.C.E , or its larger A.L.I.C.E. counterpart, which is basicaly a retrofitted caterpillar P-5000 powered work loader which is using its excess payload capacity to wear massive armor plating , dual miniguns and thousands of rounds feeding them, tripple rocket launcher, flamethrower and a gigawatt laser. such a ######
    image


    back in the ns1 times ive modified the A.L.I.C.E. from a powerloader based exoskeleton to a smaller, more agile worn system and called it M.A.L.I.C.E., to bad daphisto never got it to work properly
    image


    something about clipping and bad rigging, half life engine was just to limited i guess
    more pics and infos to make you all go "nostalgic"
    malice? what is it?
    Post edited by Unknown User on
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