Natural Selection 2 News Update - NS2 Build 188 released (Happy Thanksgiving!)

FlayraFlayra Game Director, Unknown Worlds EntertainmentSan Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
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  • Ender_74Ender_74 Join Date: 2011-01-28 Member: 79329Members
    Me likey !
    Now I can't wait to get back home to test it.
  • extolloextollo Ping Blip Join Date: 2010-07-16 Member: 72457Members
    happy thanksgiving as well.

    have a nice recharge.
  • elodeaelodea Editlodea Join Date: 2009-06-20 Member: 67877Members, Reinforced - Shadow
    ah i had a feeling nano shield was going to be something like defensive matrix from the sc science vessel. Very nice addition! :)
  • TigTig Join Date: 2010-05-08 Member: 71674Members, Reinforced - Shadow, WC 2013 - Silver
    edited November 2011
    too many particles. BUT THANK YOU FOR FIXING THE EFFECTS FLICKERING!!!!

    edit: too many particles error message spam due to my emission rate on my waterfall emitters being at 50. fixed.
  • PersianImm0rtalPersianImm0rtal Join Date: 2010-12-02 Member: 75414Members, Constellation, NS2 Map Tester
    30 extra frames per second!!!! Yay! :D
  • TekJTekJ Join Date: 2011-08-13 Member: 116212Members
    edited November 2011
    <!--quoteo(post=1886522:date=Nov 24 2011, 04:21 PM:name=Ender_74)--><div class='quotetop'>QUOTE (Ender_74 @ Nov 24 2011, 04:21 PM) <a href="index.php?act=findpost&pid=1886522"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Me likey !
    Now I can't wait to get back home to test it.<!--QuoteEnd--></div><!--QuoteEEnd-->

    <strike>Quand ta gonzesse ne te prendra pas toute ton énergie :D</strike>
    When your chick will not take you all your energy :D
    <!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->English only please, thanks. -Zaggy<!--colorc--></span><!--/colorc-->
  • blackpiranhablackpiranha Germany Join Date: 2003-03-11 Member: 14375Members, Constellation
  • BiglinesBiglines Join Date: 2003-12-07 Member: 24094Members, Constellation
    edited November 2011
    happy thanksgiving!

    The game looks awesome!

    pretty dissappointed with this patch otherwise though, skulks and fades are screwed, mouse smoothing is dreadful, and it takes ages to spawn at the start of a game. Still have to play marines, but for the aliens the game has gotten a lot worse, hope a quick patch will remove the mouse smoothing and skulk movement/hitbox.

    edit: ah and is it me, or is the sound for hitting a rine removed from fade/skulk? I honestly can't tell anymore whether im hitting rines or not
  • gribblegribble Join Date: 2011-02-03 Member: 80154Members
    haven't played in months :( ... but this sounds like i have to get back into the game
  • JibrailJibrail Join Date: 2009-04-16 Member: 67200Members
    Have a very happy thanksgiving guys have a good time with friends and family and recharge you have certinly earned it after all this hard work.

    And thanks for releasing it for the weekend you really made my day.
  • Delta1Delta1 Join Date: 2009-08-01 Member: 68326Members, Reinforced - Shadow
    Patch goes up all servers go down...
  • MaxMax Technical Director, Unknown Worlds Entertainment Join Date: 2002-03-15 Member: 318Super Administrators, Retired Developer, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, Subnautica Developer, Pistachionauts, Future Perfect Developer
    <!--quoteo(post=1886529:date=Nov 24 2011, 07:31 AM:name=Tig)--><div class='quotetop'>QUOTE (Tig @ Nov 24 2011, 07:31 AM) <a href="index.php?act=findpost&pid=1886529"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->BUT THANK YOU FOR FIXING THE EFFECTS FLICKERING!!!!<!--QuoteEnd--></div><!--QuoteEEnd-->
    That's my favorite change in this patch.
  • MaxMax Technical Director, Unknown Worlds Entertainment Join Date: 2002-03-15 Member: 318Super Administrators, Retired Developer, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, Subnautica Developer, Pistachionauts, Future Perfect Developer
    <!--quoteo(post=1886:date=Nov 24 2011, 07:37 AM:name=Biglines)--><div class='quotetop'>QUOTE (Biglines @ Nov 24 2011, 07:37 AM) <a href="index.php?act=findpost&pid=1886"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->hope a quick patch will remove the mouse smoothing<!--QuoteEnd--></div><!--QuoteEEnd-->
    Nothing has changed with the mouse. This could be related to the graphics changes however if you graphics card doesn't have sufficient fillrate to handle the atmospheric effects. You can disable them in the %appdata%\Natural Selection 2\options.xml file by adding <atmospherics>false</atmospherics> in the section that says <display>. It should look something like this:

    <!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->    <graphics>
            <display>
                <x-resolution>1280</x-resolution>
                <y-resolution>800</y-resolution>
                <quality>1</quality>
                <atmospherics>false</atmospherics>
                <antialiasing>false</antialiasing>
                <fullscreen>false</fullscreen>
                <invertedmouse>false</invertedmouse>
            </display>
        </graphics><!--c2--></div><!--ec2-->

    Likewise for people that want to enable antialiasing (it's off by default) you can set it there.
  • Ender_74Ender_74 Join Date: 2011-01-28 Member: 79329Members
    <!--quoteo(post=1886531:date=Nov 24 2011, 03:32 PM:name=TekJ)--><div class='quotetop'>QUOTE (TekJ @ Nov 24 2011, 03:32 PM) <a href="index.php?act=findpost&pid=1886531"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Quand ta gonzesse ne te prendra pas toute ton énergie :D<!--QuoteEnd--></div><!--QuoteEEnd-->

    :D En plus je pense que je vais pas pouvoir vraiment jouer avant Dimanche soir </My life>
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Marine rifle fire sped up to be similar to NS1. Skulks, watch out.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Actually my rate of fire was lower than ever before when I played a few minutes ago... something like 1 bullet per second.
    Though the server tickrate was pretty awful, and my fps even worse.
  • ObraxisObraxis Subnautica Animator & Generalist, NS2 Person Join Date: 2004-07-24 Member: 30071Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Silver, WC 2013 - Supporter, Subnautica Developer, Pistachionauts
    <!--quoteo(post=1886547:date=Nov 24 2011, 09:55 AM:name=Align)--><div class='quotetop'>QUOTE (Align @ Nov 24 2011, 09:55 AM) <a href="index.php?act=findpost&pid=1886547"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Actually my rate of fire was lower than ever before when I played a few minutes ago... something like 1 bullet per second.
    Though the server tickrate was pretty awful, and my fps even worse.<!--QuoteEnd--></div><!--QuoteEEnd-->

    If you find the server tickrate is bad, like < 10 and you dont have many players then it's probably just a listen server. Best find a decent dedicated one.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    <!--quoteo(post=1886548:date=Nov 24 2011, 02:59 PM:name=Obraxis)--><div class='quotetop'>QUOTE (Obraxis @ Nov 24 2011, 02:59 PM) <a href="index.php?act=findpost&pid=1886548"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->If you find the server tickrate is bad, like < 10 and you dont have many players then it's probably just a listen server. Best find a decent dedicated one.<!--QuoteEnd--></div><!--QuoteEEnd-->
    We need an icon for dedies!
  • TigTig Join Date: 2010-05-08 Member: 71674Members, Reinforced - Shadow, WC 2013 - Silver
    <!--quoteo(post=1886541:date=Nov 24 2011, 09:43 AM:name=Max)--><div class='quotetop'>QUOTE (Max @ Nov 24 2011, 09:43 AM) <a href="index.php?act=findpost&pid=1886541"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->That's my favorite change in this patch.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Mine too Max! It bothered me for so long, now my waterfalls look beautiful! emission rate isn't happy at 50 though, did you cap it? 30 works fine however.
  • ArgathorArgathor Join Date: 2011-07-18 Member: 110942Members, Squad Five Blue
    <!--quoteo(post=1886548:date=Nov 24 2011, 02:59 PM:name=Obraxis)--><div class='quotetop'>QUOTE (Obraxis @ Nov 24 2011, 02:59 PM) <a href="index.php?act=findpost&pid=1886548"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->If you find the server tickrate is bad, like < 10 and you dont have many players then it's probably just a listen server. Best find a decent dedicated one.<!--QuoteEnd--></div><!--QuoteEEnd-->
    That game was bad on the 30 tickrate pub.eu server too, although im not sure if that was just the map (tram).
  • FlayraFlayra Game Director, Unknown Worlds Entertainment San Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
    <!--quoteo(post=1886536:date=Nov 24 2011, 07:37 AM:name=Biglines)--><div class='quotetop'>QUOTE (Biglines @ Nov 24 2011, 07:37 AM) <a href="index.php?act=findpost&pid=1886536"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->happy thanksgiving!

    The game looks awesome!

    pretty dissappointed with this patch otherwise though, skulks and fades are screwed, mouse smoothing is dreadful, and it takes ages to spawn at the start of a game. Still have to play marines, but for the aliens the game has gotten a lot worse, hope a quick patch will remove the mouse smoothing and skulk movement/hitbox.

    edit: ah and is it me, or is the sound for hitting a rine removed from fade/skulk? I honestly can't tell anymore whether im hitting rines or not<!--QuoteEnd--></div><!--QuoteEEnd-->

    We definitely heard reports of "slow alien spawning" in our playtests. I tried fixing it before we released it couldn't quite figure out what the problem was. I thought it was the egg spawn rate with large numbers of players, but I double-checked that. I think there might be some bug with aliens needing to wait a long time to spawn, even when there's an egg available?

    It got so close to the deadline (these changes must be tested) that we decided it was more important to release it than hold it up for this. I'm sure we'll address it with a fast follow-up patch once we figure out what's happening.
  • ArgathorArgathor Join Date: 2011-07-18 Member: 110942Members, Squad Five Blue
    <!--quoteo(post=1886543:date=Nov 24 2011, 02:47 PM:name=Max)--><div class='quotetop'>QUOTE (Max @ Nov 24 2011, 02:47 PM) <a href="index.php?act=findpost&pid=1886543"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Nothing has changed with the mouse. This could be related to the graphics changes however if you graphics card doesn't have sufficient fillrate to handle the atmospheric effects.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Thanks, disabling atmospherics worked. The mouselag is gone and movement feels better too.

    However, I have a pretty good PC, better than most of the people I play with. i7 4.2ghz, 12gb ram, ATI 5850. If only a tiny portion of the community can actually run it, why bother adding it? Unless there is something else wrong here?
  • Trainee.gerTrainee.ger Join Date: 2011-05-22 Member: 100097Members
    cant play right now, does fps imroved by occlussion culling? :) cant wait to test it! cant wait to include oc to my map and see if its working now :)
  • AichmanAichman Join Date: 2003-11-13 Member: 22782Members, Constellation, Reinforced - Shadow, WC 2013 - Silver, WC 2013 - Shadow
    Damm work, 20 mins left to leave to home.


    Happy thanksgiving, and keep up the good work.
  • RanemanRaneman Join Date: 2010-01-07 Member: 69962Members
    Where is options.xml?
  • Ender_74Ender_74 Join Date: 2011-01-28 Member: 79329Members
    <!--quoteo(post=1886557:date=Nov 24 2011, 04:16 PM:name=Raneman)--><div class='quotetop'>QUOTE (Raneman @ Nov 24 2011, 04:16 PM) <a href="index.php?act=findpost&pid=1886557"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Where is options.xml?<!--QuoteEnd--></div><!--QuoteEEnd-->

    Something like : C:\Users\"Your username"\AppData\Roaming\Natural Selection 2
  • mystrdatmystrdat Join Date: 2010-07-28 Member: 73280Members
    edited November 2011
    Went from ~35 fps to ~20. I know I can turn off the effects, but in general, I'd really love to see some performance improvements. Sounds like a great patch overall, but as the game is still not performing well, I won't be enjoying it just yet.

    edit: Turning the atmospherics off did virtually nothing to the performance.
  • irjasonirjason Join Date: 2009-02-05 Member: 66312Members
    its got worse fps :/ running 2 x cross fired 6970's + hex core 3.2ghz over clocked to 4ghz and im geting a amazing 20-30fps, think you guys need to work on your FPS issue's more than your visuals .. no fundermentals = no game
  • BiglinesBiglines Join Date: 2003-12-07 Member: 24094Members, Constellation
    <!--quoteo(post=1886558:date=Nov 24 2011, 04:21 PM:name=Ender_74)--><div class='quotetop'>QUOTE (Ender_74 @ Nov 24 2011, 04:21 PM) <a href="index.php?act=findpost&pid=1886558"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Something like : C:\Users\"Your username"\AppData\Roaming\Natural Selection 2<!--QuoteEnd--></div><!--QuoteEEnd-->
    or simply type %appdata%\Natural Selection 2\ in your file browser address bar. the %% shortcuts are microsoft shortcuts that work on all windows systems
  • ArgathorArgathor Join Date: 2011-07-18 Member: 110942Members, Squad Five Blue
    <!--quoteo(post=1886554:date=Nov 24 2011, 03:12 PM:name=Argathor)--><div class='quotetop'>QUOTE (Argathor @ Nov 24 2011, 03:12 PM) <a href="index.php?act=findpost&pid=1886554"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Thanks, disabling atmospherics worked. The mouselag is gone and movement feels better too.

    However, I have a pretty good PC, better than most of the people I play with. i7 4.2ghz, 12gb ram, ATI 5850. If only a tiny portion of the community can actually run it, why bother adding it? Unless there is something else wrong here?<!--QuoteEnd--></div><!--QuoteEEnd-->
    I take that back, the mouse movement is still laggy, just less so.

    There is also an error message in the console that spams every time you shoot a bullet as marine (materials/metal/ricochet' couldnt be found) etc. It quickly fills the entire console for any marine.

    Something in this patch has destoryed the 'feel' of the game. I cant aim properly, I cant move properly, it has a significant negative impact on my play experience. I hope you find out what is causing it and fix it quickly.
  • RanemanRaneman Join Date: 2010-01-07 Member: 69962Members
    which parameter in options puts aa on permanently?
This discussion has been closed.