NS2 Progress

FlayraFlayra Game Director, Unknown Worlds EntertainmentSan Francisco Join Date: 2002-01-22 Member: 3Posts: 6,847Super Administrators, NS2 Developer, Subnautica Developer admin
Use this thread for comments
Want to give feedback on our new progress page? Use this thread.
Charlie Cleveland
Game Director, Unknown Worlds Entertainment
«134567104

Comments

  • monopolowamonopolowa Join Date: 2004-05-23 Member: 28839Posts: 920Members
    awesome :)
    Just so you know, my 'A' BUTTON TRIGGERS THE Caps lock on my keyboaRD, SO MY POSTS are going to look funny until i caN PICK UP a new keyboARD...

    QUOTE (Talesin @ Mar 7 2005, 10:46 PM)
    Congratulations, Mchief, on your first I&S idea not to be immediately locked. :)
  • IeptBarakatIeptBarakat The most difficult name to speak ingame. Join Date: 2009-07-10 Member: 68107Posts: 2,135Members, Constellation, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow
    Great idea, whenever you want to check about the next patch you can load up the progress page instead of making a new thread every week.
  • TriggermanTriggerman Graphic Artist Join Date: 2004-11-10 Member: 32724Posts: 553Members, WC 2013 - Supporter
    Thread is apparently Flayra approved.
    I'm not sure if we are to add changes we want to see on the technical part, or simply comment on the gameplay-notes?
    For on the...

    QUOTE
    Key bindings (such as tilde) still needs fixing on some international keyboards

    I can say it works just as bad for chat as well. E.g I couldn't write "?" or even periods since they weren't on the same place on my keyboard. Made me feel a lot dumber writing stuff in the chat since it looked like I couldn't type properly at all, so I'd like for that to be looked into at some point.
    User of a Swedish keyboard.
  • TunisTunis Join Date: 2010-07-27 Member: 73242Posts: 32Members
    thank for this !

    but just one question :

    as started I understand what it means but accepted? mean then it's over or not yet started?
    and delivred?

    good bye !
  • TheGivingTreeTheGivingTree Join Date: 2003-01-09 Member: 12070Posts: 511Members
    Bad ass, I was goin to ask about something like this, but it turned out even better then I was hoping for. I thought maybe a weekly update on the progress but real time is by far better.
    image

    "8For it is by grace you have been saved, through faith—and this not from yourselves, it is the gift of God" Ephesians 2:8
  • DJPenguinDJPenguin Useless Join Date: 2003-07-29 Member: 18538Posts: 945Members
    edited August 2010
    It's too bad mmo's don't do this already. Sure there's patch notes, but it's easier to complain on the forums when you know exactly what's being worked on at any time! Awesome that UW is doing it though.
    Post edited by Unknown User on
    Philadelphia is a PvP server
  • MaxMax Technical Director, Unknown Worlds Entertainment Join Date: 2002-03-15 Member: 318Posts: 1,655Super Administrators, Retired Developer, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, Subnautica Developer, Pistachionauts admin
    QUOTE (Tunis @ Aug 6 2010, 03:44 PM) »
    as started I understand what it means but accepted? mean then it's over or not yet started?
    and delivred?

    The progression is this:
    Started - currently being worked on
    Delivered - finished, but not tested
    Accepted - tested
    Max McGuire
    Technical Director, Unknown Worlds Entertainment
  • hookuyhookuy Join Date: 2008-07-18 Member: 64660Posts: 49Members
    Devs, I have a request... Since you delivery a lot more than we expect (and spoil us so much), can I have an ice-cream with that? Vanilla if possible :D
  • BloodhouseBloodhouse Join Date: 2010-07-14 Member: 72369Posts: 62Members
    Outstanding
    "...sometimes science stinks. It's the game we play, baby."
    -Orlando Jones, Evolution.
  • DaveKapDaveKap Join Date: 2002-12-11 Member: 10660Posts: 36Members
    What does the Next Release bar mean? Is everything above it going to be pushed next release, or everything below it? I'm assuming below, since there are much fewer items below the bar and many more above.
  • DJPenguinDJPenguin Useless Join Date: 2003-07-29 Member: 18538Posts: 945Members
    QUOTE (DaveKap @ Aug 6 2010, 06:13 PM) »
    What does the Next Release bar mean? Is everything above it going to be pushed next release, or everything below it? I'm assuming below, since there are much fewer items below the bar and many more above.


    Probably above, considering nothing below the bar has even been started yet. UW won't be releasing small patches. At least for now.
    Philadelphia is a PvP server
  • w0dk4w0dk4 Join Date: 2008-04-22 Member: 64129Posts: 351Members, Constellation, Reinforced - Shadow
    Nice touch :)
    ArmoryChamber.net [ConstellationSlots/AdvancedBalance]
  • ComproxComprox *chortle* Canada Join Date: 2002-01-23 Member: 7Posts: 6,449Members, Super Administrators, Forum Admins, NS1 Playtester, NS2 Developer, Constellation, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Developer, Subnautica Playtester, Pistachionauts admin
    QUOTE (DaveKap @ Aug 6 2010, 04:13 PM) »
    What does the Next Release bar mean? Is everything above it going to be pushed next release, or everything below it? I'm assuming below, since there are much fewer items below the bar and many more above.


    Think of it as a timeline going down. Once everything gets done, then release 151 comes out. In this case, they already have some work planned for after release 151 on the technical side but have not laid out the plan for gameplay fixes/changes after 151.
    NAPT
  • TunisTunis Join Date: 2010-07-27 Member: 73242Posts: 32Members
    thank you for the reply max:)

    and good luck for everything you made!
  • AvalonAvalon Join Date: 2007-03-04 Member: 60224Posts: 239Members
    This thread delivers.

    Great job devs!!
  • MojokdirectorMojokdirector Join Date: 2008-02-21 Member: 63705Posts: 69Members
    So throwing out the kimono and going with pasties huh, sexy.
  • DaveKapDaveKap Join Date: 2002-12-11 Member: 10660Posts: 36Members
    QUOTE (Comprox @ Aug 6 2010, 03:24 PM) »
    Think of it as a timeline going down. Once everything gets done, then release 151 comes out. In this case, they already have some work planned for after release 151 on the technical side but have not laid out the plan for gameplay fixes/changes after 151.

    Ah OK I get it now. Once everything above the bar is at "accepted" status, then the release is pushed. Neat! Very awesome progress UWE; I look forward to checking this daily! :D
  • NeXuZNeXuZ Join Date: 2003-08-12 Member: 19594Posts: 222Members
    QUOTE (Max @ Aug 7 2010, 12:57 AM) »
    The progression is this:
    Started - currently being worked on
    Delivered - finished, but not tested
    Accepted - tested


    ah i had something like that in mind.

    thanks for making it clear.

    Next is the builder to bots to finish the work ahahaha...
    Signature by MotherGoose, thank you!
    image
    Special Edition Owner - Female Marine fan
    --Project X9-- NS2 mod coming soon! @ http://articblue.se/px9
  • BRICEBRICE Join Date: 2010-07-16 Member: 72453Posts: 98Members
    Good show.
  • spellman23spellman23 NS1 Theorycraft Expert Join Date: 2007-05-17 Member: 60920Posts: 3,365Members
    <3
    helping bring perspective and learning since the olde days

    QUOTE
    <jenny> What's the plural of 'Onos'?
    <Mexican> For a while, I thought it was 'Oh ######'!


    Vote on your Ideas/Suggestions!
    http://www.unknownworlds.com/forums/index....howtopic=125347
  • salorsalor Join Date: 2004-02-21 Member: 26771Posts: 154Members
    very nice ;p
    Selecting things naturally...again...for the second time.
  • mackiemackie Join Date: 2009-06-05 Member: 67704Posts: 1Members
    A great feature for the stakeholders! A big thanks for this, other agile studios should really take a look into this and learn how to take care of your customer base.
  • culpritculprit Join Date: 2005-01-07 Member: 33527Posts: 310Members, Constellation
    It's very wonderful to see all of your beautiful insides, Uwe. Am I staring too much?
  • fsfodfsfod uk Join Date: 2004-04-09 Member: 27810Posts: 332Members, Constellation, NS2 Playtester, Squad Five Blue, Squad Five Silver, Subnautica Playtester, Community Dev Team, Pistachionauts
    There so needs to be an RSS feed for this.
    Seen at a bookshop near you... "Who Punched A Hole In My List? An Amazing Way to Deal with Continuation in Your Maps and in Your Arrays"
  • tk-421tk-421 Join Date: 2006-11-03 Member: 58315Posts: 191Members, Reinforced - Shadow
    QUOTE (fsfod @ Aug 7 2010, 03:06 AM) »
    There so needs to be an RSS feed for this.


    Ah, that would be pretty cool.
  • toofasttoofast Join Date: 2009-04-11 Member: 67147Posts: 3Members
    Pretty nice feature.

    You might of left us wanting more in the past, but good to see you are really delivering now.

    Also, nice to see marines can build again.
  • perfectheatperfectheat Join Date: 2007-06-28 Member: 61405Posts: 79Members
    Great stuff guys! I REALLY recommend adding what Max and Comprox commented on to the post though! Just to make it clearer and have less questions asked.

    Cheers.
  • SM0k3SM0k3 Join Date: 2010-07-26 Member: 72938Posts: 14Members
    edited August 2010
    I like this, very efficient way for us to keep up with development without spamming the crap out of the forums. Also it looks like we're due for another patch fairly soon can't wait. ;)


    Anyway we can maybe make this a sticky? and as always keep up the great work guys.
    Post edited by Unknown User on
    "The paradox of reality is that there is no image as compelling as the one which exist only in the mind's eye"

    image
  • aeroripperaeroripper Join Date: 2005-02-25 Member: 42471Posts: 2,116NS1 Playtester, Forum Moderators, Constellation mod
  • SN.WolfSN.Wolf Join Date: 2010-03-29 Member: 71115Posts: 815Members
    SWEET! Now all we need is live video feed from the studio but don't let max know....we want to see him freestyle to the big hair bands! Dance like no ones in the room, now that would be entertaining.
«134567104
Sign In or Register to comment.