I'm posting this because I'm quick tired of seeing excellent posts and guides go to the wayside to more flammeriffic type threads. If you have a favorite guide, please post the thread, I'll go read it and post it here if applicable.
Ns Command Tutorial, A guide for new players
Very detailed guide of the command interface. From the ground up.direct linklinkTips for Starting CommslinkMarine Tech TreelinkBest Way To Practice As A Comm?, where to practice as a comm?linkIntroduction To Basic Comming, For new comms who want common stratslinkGeneral Commanding Tips, For newish playerslinkObvious Tips For Newer Commanders, add your own tips linkCommander Basics, by ..tim.. (aka [mmi]rad4christ)linkGeneral Command Theory by Firewater linkElectrification, Your friend and foe at the same time by LitolinkCommander Build Orders / Gameplay Strategies., Both for newbies and vets alike.linkNS by the numbers
Excellent overview of stats, and timing for pub comming.linkRecycling Information, tested this stufflinkGood Comm OpeningslinkChoke Points, Essential places...linkThe Flex Strategy
reallly QUITE old, but still valid for today's pubslinkThe Food Principle (an oldie but a goodie)linkEconomics of NSlinkNew Strategy....i Think, easy win for small games for marines
First time, AFAIK, that the "cap empty nodes so gorges can build in small games" strategy was proposed.linkBuild Order of Some CommslinkBase Defense Discussion
elect tfac, turrets, mines?linkLocking Hives Down, What do you use?
Ideas on how to lock a hive, which hives to lock, or whether to lock at all. 3.0 beta 4alinkNslearn Commanding Article, gogogo
An excellent guide for COMPETITIVE comming, i.e. for CWs, scrims, CAL, etc.link
Map Specific Strats
Strategy For Ns_nothing, Map control and res-denial
Excellent post by Stoneburg, one of the better strat writers out there, doesn't play anymore, AFAIK.
It's a touch outdated, and very infrastructure dependent, glean what you maylinkNs_lost - Tips For Winning As Rines, anyone got tips for this tricky map?
Some tips for this map, that comms seem to have trouble withlinkNs_veil, chokepoints explained, by SakuralinkA Pub Commander's Guide To Ns_ayumi, by ..tim.. (aka [mmi]rad4christ)linkCommanding Guide To Ns_veil, siege locations, map strats, relocates.. by Space Jesus - 2004/09/20linkA Pub Commander's Guide To Ns_agora, WIth some basic tips as well..., by ..tim.. (aka [mmi]rad4christ)linkCommanding Guide For Ns_lost, From an average comms PoV by WildChicken - 2004/10/01linkCommanding Guide To Ns_altair, A look at a disliked map by WildChicken - 2004/10/06linkDetailed Map Strategies - Tanith (ns_tanith), A Commander's Guide by rad4christ 2005/01/12 NS beta 5linkDetailed Map Strategies - Nothing (ns_nothing), A Commander's Guide by 2 of Eight 2005/01/12 NS beta 5link
General Marine Tips
How Not To Die as a Marine
nice thorough guide to basic gruntinglinkMarine FAQ
a bit outdated, for 2.xlinkMarine Movement against a SkulklinkImportance of MineslinklinkGuide to Mine Placement by SpaceJesus
great guide on where to place mines on what structures, with screenshots linkImportance of WelderslinkJP tipslinkWatching For Cloakers, hack free is the way to be!linkMintman?s guide to scriptinglink
I figures my posts should be isolated, as it's biased, deem them useful as you see fit
Acronyms and Abbreviationslink
Massive Post on Sun Tzu, and How it Relates to NSlink
Silly Post on Comm Emotions link