ns_incubus is being evil
I get a weird clipping error on my map- if I don't add the midsection to the marine start, aliens cannot pass the lower half of the ramp. If I add it in, marines AND aliens cannot pass the upper half. It's confusing me greatly. I've tried splitting the floor and roof to no avail. I have no beveled edges or T-junctions there and I have double and tripple checked for brushes shooting to infinity and for brushes I've hidden- again, no dice. If anyone is willing to help me diagnose this problem give me a shout and I'll shoot you the BSP + textures.
PS- is it possible to compile a .res file with the textures instead of sending all my wads along with the map? If so, how do I do so? I use Batch Compiler.
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