So what is keeping such a unique and interesting game out of the CPL? One could point to a few game bugs and flaws, especially the faulty HLTV system. HLTV does not work properly with NS- while it is possible to watch first person and third person chase, spectators are unable to see map overviews, player health or armor, or the minimap, among others. NS spectators have struggled for a long time with the difficulty of not being able to see much in a match, and this is certainly something that the CPL would take into consideration.
Is that it? No way that's the only thing. I've been out of the loop of competitive gamming loop for awhile but I'm pretty sure NS still hasn't gone pro (CPL), at least I have seen any evidence of this in my google searches. And given the atrocious recent ratio of forfeitures to total active teams in CAL this is cause for great concern, not just for me but for us as a whole community. (one would hope)
So, I propose we re-open discussions on how to reform, repair, and grow the NS competitive scene. What's going wrong and how do we fix the problems? If NASA can do it, we can do it. Let's go. Talk:
Post edited by Unknown User on
Coined the qualitative attribute entropy in reference to game maps. Do not eat the dark energy balls, please.