I'm trying to make some extremely bright skins for the default marine/alien models for a project I'm working on. They need to be much brighter than their surroundings to make effectings processing on them easier. Every time I try to increase saturation/levels/brightness etc on the bmp file in photoshop and reimport it in HLMV it looks all dingy and washed out... is there some way to make this work, or is there some console command that I don't know about?
Team Exigent: Ascension
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