We all know good comms get armor1 first. But why does it stop there? Why armor1 > weapons3 > then armor ups. for the love of flayra WHY? I always get armor2 first, sometimes ever armor3.. here is why:
Lets first asume pub play:
* aim is crap
* teamplay is like not there
So we upgrade armor1, then start weapons. We shoot the fade, mis half of the bullets, lack armor, die.
Now we upgrade armor2. We shoot the fade, mis half the bullets, do less dmg, live through the attack, and pump more bullets out, making the total dmg higher then example 1.
Now let us asume the better pub. They can aim. Making you shoot each bullet means in both examples more dmg, but in example 2 you shoot more bullets, doing in the long term, more dmg.
Now let us asume a very good pub, or even competitive play. Good aim AND teamhax.
Kharaa attack in groups, so there is a chance you get hit by 2 aliens, making you die even faster. So armor might help you live, pump out more bullets, compared to example1. if they have a lerk, again, armor is very needed to stay alive long enought to pump out reasonable dmg.
If teammates weld and the comm medspam, you live even longer, to yet again pump out more dmg.
My point is: with armor2 you greatly expend the life expendenty of your marines. And if you rag, for example, 50 bullets down one second, and you die in half a second, or you live for 1.50 seconds, in the end, you did more dmg by living.
get armor, try it, and lets see how it works. I played this since 2.x and it has not let me down yet.