always wanted to animate for games; working mainly in broadcast work for the last few years. Problem is I don’t know the first thing about getting started in animating with half life or HL2. i use Maya and know it can be used for these jobs. i really don’t want to start using a new app. I taken a look at some of the ns models in HL model viewer and want to set about reworking some of the animations just to have ago at animating this kind of thing. I been reading round the internet but never found anything solid on how i go about opening the skeleton in Maya to animate. i understand milkshake will have to come into the equation some place. i am not however familiar with this application. To simplify this post i will ask the following questions;
1) is it possible to animate HL1 and HL2 (ie ns) models in Maya to rework certain animation sequences.
2) HOW! where’s the best place to start looking for information, can anyone help me out directly or knows of anyone who can? Information on HL1 and HL2 would be appreciated.