Anyone else agree with me (yes) when I say that HMGs = uber rape squads of death? They should really tone these babies down at least a little bit. A level 3 HMG plus a catpack will kill a fade before he can even blink close enough to swipe. A level 2 (no catpack) hmg will kill a fade so fast he won't even have a chance to blink away. Lerks? Pfft, a quick spray and your flying unit turns into a rock. I think it's time the dev team nerfs HMGs, at least slightly, maybe even reducing the damage done by 2-3 points could help.
Team Exigent: Ascension
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