My view is in large pubs a personal tactic i find use ful is this:
Sentry turrets cost 10 res and a tf costs 10 res. 1 turret on its own is useless. To fully secure an area really u need atleast 4-5 turrets. 50 res + tf 10 = 60 RES :O
In my experience on pub games holding areas with turrets can be swamped by gorges and skulks they dont even need fades.
Now heres wat i do:
I use marines at posistions. Instead of securing a place with sentries. A marine is free and will last for ever. One marine can account for 3-4 turrets in power. But at the same time he does have reload time. But a marine with one mine pack a tf and a pg can secure a place from 3 skulks.
Ofcourse u want men geting rts this is why i suggest this as a PUB only strat due to the fact that in 8 vs 8 pubs u can easily spare the men.
Also later on u may give ur man hmg - sg.. well this means he can keep fades "Busy" and means skulks will have no chances.
This strat also stops lone gorges from spitting/biling.
GibbZ a.k.a Zamma`
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