But yes, the marines have been ripping it up with this new, aliens have to evolve thing. Because the marines can upgrade instantly, and aliens have to sit and evolve to something better, just to defend their hive, but never get a chance cause they get shot as eggs, and then spawn as a skulk again. It was said that this change was made so you did not have to be stuck as one thing all the time, so you could gorge if need be etc. But it has made it has made it bias now for marines.
What i think would be better, but still have the same result. Is to have a refund thing, say your fade, but you want to be a lerk. Then all you do is evolve from fade to lerk, and you get that extra point back. But have it so you can only downgrade evolutions, unless you have the extra few points required for the higher evolution. That way you can still emergency gorge, if you need too. Same with marines, if you bought a GL and you think it was a bad idea, just sell it back for your sg, or trade it for a HMG. Although im not sure about being able to change back and forth between JP and HA or switching between GL and HMG for free rounds, that would be kind of lame. So have it so you'll spawn the next time with what ever you chose.
Someone mentioned that the jp sound is much better, but i think its an awful sound :\ It's a really loud high pitched buzzing noise, that hurts my ears. So i replaced all my sounds from the previous version, the old jp sounded fine.
The wave spawning, this i like. But it seems a little too slow sometimes. 2 skulks and I took out the cc, and just after we killed it, 8 marines spawn. Perhaps change it so everyone has thier own respawn timer, and when you die, so many seconds later you reinforce, but not queue them up, so if 2 people die at the same time, they both spawn at the same time. This should shorten up those gaps where the enemy can take out you cc or hive without resistance. Unless thats how it works now :\