Mining Vehicle For Ns_map

Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Posts: 1,594Members
edited March 2005 in Collaborations
ns_source worldmodel needs to be skinned
Join the "we want to help Lt. Gravity!!!"-squad today and win a stardestroyer of your choice!

you dont know me.
because I am more like a "mapper" than a "modeller".
but if you want your mapping project to be something special, you have to do TONS of extra work to create a believeable world.
so take a look at this:
ns_source

edit:
so I need some people that are able to create kickass-skins and maybe one person who does an animation job (but last one isnt this important). these models bellow are FINISHED but maybe I will add some good ideas from people working on each model. write an email or PM and tell me WHICH model you want to work on. then you will get either filetype of your choice or the mdl-file.

- mining vehicle:
model: Lt. Gravity -done-
mesh: Obst & Gemuese -done-
skin: StarStar Grizzly -done-
user posted image

- powerline:
model: Lt. Gravity -done-
mesh: Obst & Gemuese -done-
skin: Coltrane -done-
user posted image

- hydraulic clamp:
model: Lt. Gravity -done-
mesh: Obst & Gemuese -done-
skin: Coltrane -done-
user posted image

- tsa dropship:
model: Lt. Gravity -done-
mesh: Obst & Gemuese -done-
skin: -none-
user posted image

- marine cargo box:
model: Lt. Gravity -done-
mesh: Obst & Gem?se -done-
skin: Clashen -done-
user posted image
Post edited by Unknown User on

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Comments

  • Dr_XDr_X Join Date: 2004-04-05 Member: 27732Posts: 181Members
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Posts: 3,541Members
    I know you biggrin.gif


    hum... I suck at skinning, so I can't help here... but this reminds me a lot of the mining vehicle from "Red Faction". So if the guy who will skin it needs some ideas for the skin, just take a look at that thingy. wink.gif
    user posted image
    HLPortal.de|CaptainPanaka
    user posted imageQuakenet: #hlportal
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Posts: 1,594Members
    I "know" you, too wink.gif

    reminds you of red faction? this wasnt my intention but I think its a good thing.
    1. because I love red faction
    2. maybe the "feel" of the model will add atmosphere to the map

    so custom models are worth the work. will update with more detailed model when its done. VOLUNTEERS mad.gif

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  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Posts: 5,865Members
    looks like 3dsmax to me or wings3d its a pretty nice model
    what suprised me is that your a mapper and you can model wow.gif
    QUOTE(MSN)
    Coleman: euro-fighter would be a cool name for a wang

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  • frostymoosefrostymoose Join Date: 2003-09-12 Member: 20799Posts: 852Members
    looked like wings3d to me, too, but I checked and I couldn't find anything that looked like those lights(?). maybe it's a newer older build or else i'm completely stumped. I looked at blender, too and I don't think they have anything like that.
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Posts: 5,865Members
    nah blender isnt like that blender is greyish
    QUOTE(MSN)
    Coleman: euro-fighter would be a cool name for a wang

    "SERIOS POSTING - dropping the discussion forums IQ one post at a time"
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Posts: 5,602Members, NS1 Playtester, Contributor, Constellation
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Posts: 1,594Members
    skinmesh: YES if you could be so kind smile.gif

    its just that I am not this skilled in creating models, skinmesh and skin them but... lets say my job gives myself the opinion to work with one of the most expensive and complex 3D application on this planet. and its just a rough idea, I am only trying out some features.
    but there is one big problem: this software is meant for building "real" stuff. so its very hard to work out the chamfers so they look like curves in the GAME. a curved corner created with this prog is 100% round. round in gameengine means 8-faced or 16faced. here its a curve. so its 8-16 the work tounge.gif

    the programm calculates all modification as part of a "solid work model". its similar to mapping with valve hammer editor, with the slight difference that you even can manipulate the solids as the were real objects. 3dsmax is toys in my eyes ^^

    so this model is crappy compared to what the programm is able to do. but the author isnt able to tounge.gif

    enough of this. if you are interested which guy does this "crossover" justvisit the ns_source thread in the mapping forums. enjoy.

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  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Posts: 5,865Members
    autocad?
    QUOTE(MSN)
    Coleman: euro-fighter would be a cool name for a wang

    "SERIOS POSTING - dropping the discussion forums IQ one post at a time"
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Posts: 1,594Members
    QUOTE (chrono5454 @ Jun 20 2004, 12:05 AM)
    autocad?

    ROFL

    omg... *tries to stop laughing*

    you cant be serious. first of all autoCAD without extension is just a 2D drawing programm. second: its the cheapest CAD prog. third: most people dont even use it anymore.

    and we are talking about complex 3D models here ^^

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  • SkinnYSkinnY Join Date: 2002-11-07 Member: 7500Posts: 1,255Members
    QUOTE (Lt.Gravity @ Jun 20 2004, 04:02 AM)
    QUOTE (chrono5454 @ Jun 20 2004, 12:05 AM)
    autocad?

    ROFL

    omg... *tries to stop laughing*

    you cant be serious. first of all autoCAD without extension is just a 2D drawing programm. second: its the cheapest CAD prog. third: most people dont even use it anymore.

    and we are talking about complex 3D models here ^^

    well... have you evertried autocad ? its not "just a 2D drawing program" it's used by many to draw precis drawings for buildings and machinery.... and yea, autocad can do some isometric view thingy and i must admit that this look like autocad... so yea...
    yea... i post crap...
  • ShinzonShinzon Join Date: 2003-07-25 Member: 18407Posts: 339Members
    might be solid edge... like autocad but used to work in 3d confused.gif
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Posts: 1,594Members
    close. but no. it isnt solid edge ^^

    next one please tounge.gif

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  • SpacerSpacer Invented dogs Join Date: 2003-05-02 Member: 16008Posts: 1,527Members
    how would this actually mine anything? :S
  • raz0rraz0r Join Date: 2003-07-24 Member: 18395Posts: 1,656Members
    QUOTE (Spacer @ Jun 25 2004, 09:12 PM)
    how would this actually mine anything? :S

    nanites
    user posted image
    9 kills in a row: In Quake 3 its "Perfect", In Unreal its "Godlike", In Cs its "Kicked By Console".
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  • -Drake--Drake- -dn ʎɐʍ sıɥʇ- Join Date: 2003-04-02 Member: 15125Posts: 2,281Members
    edited July 2004
    im guessing it either carries things or is used for equipment since it says

    QUOTE
    AGRUA-Tech Mining-Assistant A1"
    as in it assists in the mining prosess
    Post edited by Unknown User on
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  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Posts: 1,594Members
    one version is used to carry personal and equipment.

    the other version will be used for drilling, carrying the drillheads, stakes and the gear.

    happy drilling ^^

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  • RatonetwothreetwooneRatonetwothreetwoone Join Date: 2004-03-23 Member: 27504Posts: 1,831Members
  • REDDmonkeyREDDmonkey Join Date: 2004-03-10 Member: 27256Posts: 476Members
    tounge.gif i dont think that's cinema 3d because i've tried modelling in that before, but i may be wrong. The model seems quite nice though smile.gif gj
  • TheUdderOneTheUdderOne Join Date: 2004-05-04 Member: 28471Posts: 622Members
    Surely u've just stolen the model for the thundercats' vehicle?
    user posted image
  • enf0rcerenf0rcer intrigued... Join Date: 2003-03-16 Member: 14584Posts: 2,473Members
    i'd like to skin it.. if I had a mesh tounge.gif
    image
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Posts: 1,594Members
    like I said its a rough sketch of what it will look like.
    does the sd-exporter for 3dsmax create hl-compatible polygons, does anybody know that?
    and I would accept ANY help when the model is finished, thats for shure ^^

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  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Posts: 1,594Members
    now it looks like this.
    dont have too much time when Im working but sometimes there are some few free minutes...
    I reworked the body bt it still looks terrible undetailed. added a touch of the gear of the drill at the rear part. and look: it even has got wheels yet tounge.gif
    first pic looks litle hummer-like. thats funny ^^

    user posted image
    user posted image

    may take more time when the map is nearly finished...
    ns_source "screenshots thread"

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  • RealmerRealmer Join Date: 2004-03-12 Member: 27296Posts: 108Members
    Lets just say that I would buy it if it was sold biggrin.gif nice concept
  • -Drake--Drake- -dn ʎɐʍ sıɥʇ- Join Date: 2003-04-02 Member: 15125Posts: 2,281Members
    looks like a rocket turret on the back =D
    (ノ◕㉨◕)ノ*:・゚✧
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Posts: 1,594Members
    @ drake:
    erm, yes -_-
    no, its the base for the drill. the "rocketlauncher" is the housing of the drilling-gear, the left one is the engineblock, sure, slightly rough atm. I wonder if tanktracks would be more fitting than the tires.
    and I made the screenshots little bit smaller.
    however, work in progress. maybe some new screens next week, maybe I will even be able to finish it then.

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  • DemiguiseDemiguise Marks Servers Reg Join Date: 2004-01-19 Member: 25462Posts: 1,060Members
    looks nice
    i would love to skinmesh it aswell just to see what it would come out like....
    Game customisation should be client-side and community-driven, not server-side and developer-driven.
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Posts: 1,594Members
    any ideas for the skin? style, colors etc.?

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  • DemiguiseDemiguise Marks Servers Reg Join Date: 2004-01-19 Member: 25462Posts: 1,060Members
    nah
    but if you added tracks then it would look more like the Thundercats vehicle :o
    Game customisation should be client-side and community-driven, not server-side and developer-driven.
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Posts: 1,594Members
    QUOTE (Demiguise @ Jul 19 2004, 03:33 AM)
    nah
    but if you added tracks then it would look more like the Thundercats vehicle :o

    what is he talking about? 0_o

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