Not a complaint, just a question.
Now there's been a bit of talk about fades and onos, and balance and whatnot, but this isn't a complaint about them, or how they're inbalanced and all that.
I want to know what people think that fades are supposed
to be. Not what they were, what they are, and how the current build makes them powerful/weak/the game-decider (in either direction).
Personally, I believe that fades are slealth units, not meant to take out base/outposts. They excell against lone marines, and if they're devious enough, they could take on a group, by moving quietly (and possibly unseen) to take out the laggers in the back of the group. I don't believe fades should be able to take a group head on.
This leads me to think that fades should already have a cloak ability (I've advocated this before) to hold up to its true name [they fade away!] but I don't want to get into that. Talking about cloak/blink stuff usually leads to technical discussion, and I rather want to hear opinions of fades rather than the technical side of fades.
What are your opinions? I'm more or less curious what people think the ideal fade should be, regardless of balance issues.
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