I'm finding skulk armor levels too low on some maps... Especially ns_tanith (for those wondering, the one with fusion, satcomm, and waste handling hive).
Two or three times so far, the aliens have started with fusion hive, and a few marines manage to make it to cargo. The marines camp on the other side of the room, and skulks can't reach them from any of the entrances, because all the entrances are too far away from the marines.
The marines manage to get up a PG, and aliens end up with a sieged hive. The problem is that we tried 2 coordinated four-skulk rushes (on 3 marines), and we were unable to kill even one of them.
Playing as a marine, I feel it's almost cheap how easy it is to kill skulks. I've found them easier to hit with the new hitboxes, not harder, and it ends up being like shooting fish in a barrel.
I know that skulks are supposed to be sneaky attackers, hiding in corners and such, but you can't deny that for a lot of the game, they're the only unit that's used, and they are used for everything.
Oh, and has anyone else noticed that the chat text is... Really white? I'm running in 1600x1200 resolution, and I can't seem to be able to see the text a lot of the time Am I the only one?
EDIT: And sorry if this has already been discussed, but I can't seem to be able to search in the General Discussion forum.