An Unreal Tournament RPG
You all know most of the story of the UT games, a big company called Liandri starts a tournament similar to the battles in the ancient Roman coliseum, but with the fanfare of wrestling. The winners become gods and the losers pay the ultimate price.
The RPG will follow one team in the tournament, I can't think of a name, so supply suggestions with your application post. The thread's limited to ten players, counting me. I'll be the team's leader, fresh out of the preliminaries and ledgible to lead a team.
The rules are the same as most other RPGs, "Speech in quotation marks," *actions that I have no control over in asterixes, eg. I move to the upper sniper post on Facing Worlds, I can't stop that, so you put that in asterixes,* and actions that I [do have control over, in square brackets, eg. I manually guide a rocket from the Redeemer towards a large group of enemies.] I'll say whether it succeeds or not and, if not, why, or its effect. Text that isn't part of the RP is put in bold
. Each player has to use a different colour, if all colours are taken, then use a different font or put the text in italics or bold. Or, if you're desperate enough, underline it.
The RP'll start once we have filled all positions and we have a name for the team.
You need to post stats for your character, like the ones for your teammates in UT2k3, Accuracy, Aggresion, Agility, Team Tactics and Prefered Weapon. But keep your stats reasonable, I don't want to see someone with 100 Accuracy and 100 Agility, if you're gonna be a sniper, give yourself an Agility rating of 40-50, I'd accept 55, but you'd be pushing it. If you're gonna be a jack-of-all-trades, give yourself 60-70 for all stats. If the stats are a bit unrealistic in my opinion, I'll let you change them, but if you keep changing them into stats that I won't believe, I won't let you join. It's as simple as that. I'll explain more of the RP once we've got all the players.
"If you know your enemy, and you know yourself, you will always be victorious. If you know yourself, but not your enemy, for every victory you gain, you will also suffer a defeat. If you know not your-self, nor your enemy, you will never win in one hundred battles."
- Sun Tzu, The Art of War