Since the U2 Marine thread was closed (I somehow lost interest in it anyway) I decided to start making it into an NS replacement, and once that is done, I'll do it for Sven-Coop 3.0. The reason I asked for the HIT thread to be locked was because at first, I was going to incorporate it in one of the mods I worked for, so it became "leaked mod material" and I needed the thread to be inaccesible. Since I changed my mind, I guess I it wouldn't matter if I posted it now. The textures are indeed not from HL2, well they are, but I didn't extract the textures (I have no idea how to decompile the new .mdl files) Most of the textures are courtousey from E3 videos, and they are all crappy jpegs, blah blah blah. Textures are just a placeholder. I am very flattered though that you guys thought my MP5K was the HL2 one, it isn't by a long shot. It was my very first attempt at weapon modeling every, and it was given a photo skin. I'll post here the crappy Comebine Soldier model I made, no textures though, because they suck too much (so does the model) if anyone wants to play with this, please feel free. I have made several attemps at the helmet but with no luck (with anything under 7k polys) Yes I know the model is full of holes, yes I know it sucks, blah blah blah, shut your pieholes, all those people that don't know how to model, please shut-up. If you don't have anything useful to say, don't say anything at all on my thread. I don't care what you do on the rest of the forums. I temporary stuck hit on the playstation two human grunt skeleton, because it is the one I am most familiar with. The vertices were just crappily bound just to give the modelor an idea of what is going on. If someone does decide to take a stab at this, seriously, they can ask me for the semi crappy textures.http://bulletpain.com/hitforum/download.php?id=492
I don't have a good host at the moment, so you may have to download it from the H.I.T. forum for now.