True price of an Onos.
I've played many dozens of games now and the 102 point Onos with redemption is one wacked out balancing mechanism.
On a typical game, I've seen the same Onos redeemed many time only to have done many times his res value in damage. It appears that NS uses a "points system" to evaluate the cost and value of certain elements of the game. These points are related of course to the resource ponits that we collect during the game.
A Typical Onos with redemption is worth many times the 102 points spent on him. I know that each run I've made as a redeeming Onos I was able to destroy many times the value of what I put into it. To top it off, by the time I actually DID die, I had accumlated enough points to do it again do to RFK.
This is an overwhelming and broken game element. I've seen redeeming Onos under the 10 minute mark, an amount of time that not even possible for the marines to both research what's needed to deal with them AND have enough resources to use it.
There's a real problem here.