no one's responding on my other thread..
Okay this is an overview of what I've done so far;
I began by taking my female marine head and editing it onto the male body after resizing him, I did not do this in MilkShape I did it in a program called Metasquia. After I imported the *.3ds model that I had edited together into MilkShape I deleted the old marine model and placed the new female over the skeleton. After this I went through all the joints and bones assigning vertices to joints. Now I exported this, as reference not as sequence, then compiled my model. It didn't work, it wouldn't compile. My guess is that it's because I have yet to edit the marine_jetpack.smd. What I'm here to ask is will anyone tell me how to use my female model in the jetpack smd. I don't want to go through a painstaking operation of assiging vertices again (I'm exaggerating didn't take that long) Once I've gotten both smd files in order I will need someone to tell me how to skin, trust me word of mouth from an expert means much more than a tutorial. I accomplished more with this model with help from people on this forum than from the three tutorials I read completely. After that compiling should be a breeze and I'll see if this baby works, so.... Anyone care to help me?
Also if anyone would possibly just take this burden off my hands and maybe finish this lovedove up without me I would also be appreciative.
I'm posting the model below as an attachment.