Which is better in terms of more rez inc
1: To capture and hold two rez towers by means of a one or two guys guarding each while waiting to tech up. OR
2: To get a couple of guys to go around the map and grabbing all the rez towers you see.
(Typically not talking clans, but pubs. Pub skulks tend to be a little more disorganised is why)
I recon no 2 generally works well, but typically when those skulks get onto your plan they can take down all your resource towers in a matter of minutes. I only ask this because the soon to be released 2.0 is supposively all dependent on resourse nodes, not just hives.
- Where should i put these res towers? If making people guard them i make the res towers the two closest to base. If not the two longest away from marine base and their hive 1, mostly in the third hive. Should i try something else?
- Mines. For those rez towers that nobody guards. Is it worth it. They might get the skulk the first time, but after that, the skulks learn and notice them.
These questions i was hoping would have been answered in that com bible [Elrond] made. Perhaps he might be able to add some of the comments contributes to this.
Melbourne - Australia