Read the thread "Commander" in the beta forum befor you respond here, first plz.
The possible reason why people just dont want to comm in NS is because no one likes units that can "talk back" and dont follow specific orders you give them. In fact i would estimate your heart rate increases to 80+ beats per minute because it is so stressful. (and not the "good" tension stress; im talking about "pull out your hair" stress.)
Another possible reason is the "Everybody, Somebody, and Nobody" story. - Everybody thought Somebody would do the job, but Nobody did it because they all though that Somebody would do it. Since Everybody though this, Nobody did the job that was necessary; until Somebody else completes it.
One last reason i can give is that its borring. No one wants to sit in the chair because they'll sit in it for the rest of the game, possibly never having shot a alien; which really is quite borring when you think about it. All you do as commander is place buildings, attempt to control your chaotic marines, and place weapons while you watch, after 40 minutes, the only hive falls to the [whatever] attack you put out. "I wish i was one of those marines down there" some people will probably think. I know it's somewhat dramatic, but its the best one here.
-edit- what reasons can you think of that would make commanding borring?
Post edited by Unknown User on
*Secret message :: Maveric says he's quit playing NS!*