I am referring to this topic in beta discussion: http://www.unknownworlds.com/forums/in...ST&f=30&t=35977
I would just like to point out that this a brilliant idea, and the most important statement that I would like to make is that this variety would give marines the encouragement that they need to use the siege. Playtesters and veterans have complained about siege disappearing and never being used but think about it if an O chamber kept shooting spores at your area, you can't pass that area, especially with skulks backing them up. Not to mention, if the O chamber spit out umbra at itself and nearby structures/lifeforms, this would add a new dimension to the game with O chambers. If the siege is not being used, this would certainly encourage the marines to use it at the 1.1 cheap resource cost.