Single Player Ns

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Comments

  • InsaneInsane Anomaly Join Date: 2002-05-13 Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
    I seem to be on the team list on the site. Just to let you guys know, I never actually signed up. Thus, I'd appreciate if you took my name off the list.

    Thanks.
  • quazilinquazilin Join Date: 2002-11-25 Member: 9880Members, Contributor, NS2 Playtester, Squad Five Blue
    Yeah I am in the list too, I even said I don´t have time for this addon :/ so please remove me from the team lists.
  • oOTOooOTOo Join Date: 2003-04-11 Member: 15401Members
  • Iced_EagleIced_Eagle Borg Engineer Join Date: 2003-03-02 Member: 14218Members
    it will hopefully stay as cllose to the original as possible <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • amckernamckern Join Date: 2003-03-03 Member: 14249Members, Constellation
    sorry, i did do a mass emal out, and for some reason thought that you where on the team, the team list should be changed in a few days tops

    also, flay never got back to me with the go ahead about sp ns, i will have to email him again

    amckern
  • CorradoCorrado Join Date: 2002-12-23 Member: 11423Members
    love it how the creator of one of the biggest ns hacks around is on the team.. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • amckernamckern Join Date: 2003-03-03 Member: 14249Members, Constellation
    who would that be, me trasfers some of the grunt code work to some one who can code quicker then he

    amckern
  • eagleceaglec Join Date: 2002-11-25 Member: 9948Members, Constellation
    While we are at it hows about CS single player or a Draughts deathmatch.

    No to single player 'game' but <b>'training simulations'</b>? Absolute yes.

    Cadet build that structure,
    Cadet weld that turret,
    Cadet get to this waypoint
    Cadet track that skulk on your motion tracking,
    Cadet fly that JP over the radioactive sludge and trip the bridge switch to let your fellow amrines follow,
    Cadet, knife that onos,
    Cadet, ask for health.
    Congratulations cadet you are now a marine, go through the left door to enter officer training...

    It would be great help to new players to get into the game without being dropped too far in the deep end on a public server.
  • NerdIIINerdIII Join Date: 2003-04-05 Member: 15230Members
    Yes, a really great idea... for the Training button. There is a small freeware space fight simulation called M.I.S.C. where the devs built in a training before every new gameplay mode (bomber pilot, commander, etc...) In the commander training they had a mission that was impossible to win. You had to think quickly to realise that the intelligence reports on that your attack plans where made must have been wrong because the enemy had three times more ships to defend the target than you had <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> So the only way to get out of the mission was a retreat. That is quite inspiring for commander trainings in other games I think. For example: You are commander and have two marines with welder, lmg and ha. You are told to take out a hive, but the aliens have already gathered around it. As soon as you realize that you have to get the marines out of that - preferably around some ocs <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • eagleceaglec Join Date: 2002-11-25 Member: 9948Members, Constellation
    <!--QuoteBegin--NerdIII+Jul 7 2003, 02:10 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (NerdIII @ Jul 7 2003, 02:10 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> In the commander training they had a mission that was impossible to win. You had to think quickly to realise that the intelligence reports on that your attack plans where made must have been wrong because the enemy had three times more ships to defend the target than you had <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> So the only way to get out of the mission was a retreat. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Can we say Star Trek Rip Off! Now I'm trying to remember the episode and characters...
  • NerdIIINerdIII Join Date: 2003-04-05 Member: 15230Members
    I have not seen this episode, but here is the link to <a href='http://i31www.ira.uka.de/misc/' target='_blank'>M.I.S.C</a> for anybody who wants to give it a try. It was created by two or three students a few years ago in 320x200 pixels resolution for a 486 processor. They coded the 3D engine from scratch with lots of optimization and... well 256 colors. But hey, it has bumpmapping and now that they ported it to Windows it supports 16-bit graphics (!!!) and 640x480 pixels (woot!!!)
  • Hand_Me_The_Gun_And_Ask_Me_AgainHand_Me_The_Gun_And_Ask_Me_Again Join Date: 2002-02-07 Member: 178Members
    If anyone does write decent AI for a single-player NS, I'd be hugely impressed. The multiplayer Natural Selection is a massive coding feat anyway - the idea of replicating all that in a single-player game is just terrifying.

    Do remember you're most likely going to have to recode everything from scratch, unless Flayra goes mad and gives you the multiplayer NS source code.

    'Difficult' is an understatement - a better bet would me a more conventional single-player episode set in the Natural Selection universe, with standard SP gameplay...
  • exoityexoity Join Date: 2003-03-17 Member: 14620Members, NS1 Playtester, Constellation
    I can help with storyline if you are looking for another person =)
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    I can help with mapping maybe =)
  • amckernamckern Join Date: 2003-03-03 Member: 14249Members, Constellation
    please hit up spns.thehivemind.org and look at the fourms for open jobs,

    also to toss ideas around, please use the S&I thread

    amckern

    PS> thanks for the support, though this thread is now prety much dead
  • MedievalManIIIMedievalManIII Join Date: 2003-08-17 Member: 19886Members
    the project is dead?

    NS SP was a gr8 idea. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • LordyLordy Join Date: 2003-10-12 Member: 21627Banned
    Is the SP gonna be like AvP where you can pick what race you wanna be, or is it gonna be rines only cause I can make a great hazard course for rines <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • amckernamckern Join Date: 2003-03-03 Member: 14249Members, Constellation
    reseraction, ouchy, this thread has been dead for 6 months - u necromancer!

    any ways, if you want to start the project back up, u can, though i can't do much more for it

    the lattest SPNSTEA is version 2, its got all the stuff u need to get the project runing, you just need some maps, then ship it off - SPNSTEA2 is not on the web any more - email me for it - amckern@yahoo.com

    Info about SPNSTEA2 - it was download over 800 times in 1 day, and that was with only a small news post at the moddb, so you do have the audinace for it

    amckern
  • ZaziZazi Join Date: 2002-05-26 Member: 672Members, NS1 Playtester, Contributor
    Just let it die, ok? Thanks.
  • LoDwkeefLoDwkeef Join Date: 2003-10-08 Member: 21512Members
    wow if their going to just let it die that was a f-ing waste of time reading this post
  • TheDestroyerTheDestroyer Tooobah Join Date: 2003-07-12 Member: 18123Members, Constellation
    CLEAR! *shock*
    CLEAR! *shock*

    thump thump....thump thump... its alive!

    So, any progress since...um...November?
  • BlackPlagueBlackPlague Join Date: 2004-02-02 Member: 25990Banned
    i had an idea, why not make him in a glass tube, start out black, and then he opens his eyes, finds some people around him like scientists or something, and then they say some stuff, but its baffled because of the glass tube full of water. then they release him and they make him take a shower and then they give him the marine clothes. they introduce all of the equipment to him. he asks what year it is, they say <number here> and then he faints in shock. the scientists take him back to his lab and stuff.. ----> carry on from here
  • amckernamckern Join Date: 2003-03-03 Member: 14249Members, Constellation
    the project is now part of Unknown Worlds, so i dont have anything to do with it

    if you bug flayer, he MIGHT tell you when its coming out, and where you can get it

    amckern
  • usernameusername Join Date: 2004-06-22 Member: 29473Members
    holy crap! official single player ns!?!? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • MasterGMasterG gmfbst Join Date: 2003-08-24 Member: 20169Members, Squad Five Blue
    edited July 2004
    <!--QuoteBegin-CoolCookieCooks+Jul 9 2003, 01:11 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CoolCookieCooks @ Jul 9 2003, 01:11 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I can help with mapping maybe =) <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Yeh I can help with mapping too..
    And since I'm on a NS clan with you coolcookiecooks, we can work together?

    EDIT: Aiight.. didn't see that post with official thing..(last by amackern)..

    Good luck to Unknown Worlds!
  • BlackPlagueBlackPlague Join Date: 2004-02-02 Member: 25990Banned
    good luck to unknownworlds!! i want to help in the mapping area, or the voice acting area ^_^ w/e is possible, id REALLY like to get into the game! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> im like the biggggest ns fan there is, and trust me i am <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> i dress my cat up as a skulk and chase it with a wooden stick BWHAHAAHH..... id like to join the single player dev. team <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • InsaneInsane Anomaly Join Date: 2002-05-13 Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
    edited July 2004
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->the project is now part of Unknown Worlds, so i dont have anything to do with it

    if you bug flayer, he MIGHT tell you when its coming out, and where you can get it<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    And where exactly did you hear that?

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->good luck to unknownworlds!! i want to help in the mapping area, or the voice acting area ^_^ w/e is possible, id REALLY like to get into the game! :D im like the biggggest ns fan there is, and trust me i am :P i dress my cat up as a skulk and chase it with a wooden stick BWHAHAAHH..... id like to join the single player dev. team <!--emo&:)--><img src='http://www.natural-selection.org/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    Uuuh.. you know UWE is a proper game company that will be producing retail games? I don't think many companies like that give people single-player level design assignments because they asked in a forum post.
  • MrBenMrBen ns_eclipse, ns_veil caretaker Join Date: 2002-11-14 Member: 8575Members
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    Butt's maps in NS singleplayer? No thanks.
  • Meat_PopsicleMeat_Popsicle Join Date: 2003-08-09 Member: 19254Members, Constellation
    * bump *
    all u need is a level change entity, and some bot support (rcbot?)

    and as ive found everything else is blagable <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->

    go for it
This discussion has been closed.