Hi, 2 of my ready room signs are inverted, mirrored. I'm probably over looking something basic here, but after 12 hours I still have no clue. Another thing tied into that I think, is from ChromeAngel's mapping help page quote, " a func_illusionary (textured with NULL on 5 sides and joinaliens-b on the side facing into the room, with render mode set to "additive" and FX Amount of 255). " I made a null brush with func_illusionary, now how do I ungroup it to texture differnt sides? Thanks for your help!
DEADCLAN'S NS 3.0.3