but at what cost?
"Quick you fool Ungorge yourself!"
I laughed when I heard this, not becasue I thougt it was stupid, but becasue its funny. The Online gaming Community has made its own language. Im not talking about "elite" sp34k Im talking about the simple things .
Its a cylcle of constant time mangment. Its efficientcy.
Way back when, you might have heard: "We dont need more than one gorge, gestate back!"
As NS and its "regulars" progressed
so did the language. things gotta go faster!
"We dont need 2 gorges gestate back!"
"We dont need 2 gorges, go back!"
to present day.
The language of NS can greatly be compaired with the overall game in many people's opinions.
I remember playing NS in its first week. Besides me peeling my hands of the mouse due to the cronic addiction I had quickly developed for the game, (I still go through withdrawl when i can t play for a day) I noticed something different.
The rounds lasted FOREVER. Well forever in comparison to the other games at the time like CS and DoD.
Now unless I was on crack the whole time and I was hallucinating, if you were in a normal public server, a lot of those early rounds could possibly take a good hour or more for a team to win.
Now I sit back and compaire this time with today's NS.
People today especialy the marines are in a God like Uber Rush throught the whole game. It is not uncommon to see the fate of the round determined by the first 2 minuets in NS. Now I am talking about the public servers not the passworded regulars only servers here.
Remember that when any topic is described in these forums you have to compaire between the public servers and the private ones because the differences in player opinion will stagger you. I play in the public servers 90% of the time so thats where i get these ideas from. Dont get me wrong though. I am fully aware that this game is pretty well balanced. If this little thing called Teamwork used, the marines will win just as many times as the aliens. Teamwork seems to be lacking in the public servers (for the most part) so that explaines a part of it.
But anyways im going on here, back to the point. Regardless of whether you play in puplic or privet servers, I think many could agree that the some of the changes in NS have inconspicuously or unintentionaly changed the game pace. The game is getting more and more faced paced. If you make one wrong choice, if you place one wrong building at the wrong time, it can lost you dearly. No wonder the most popular team stratedgies are
A. Marine relocation at start
B. Tech rush
or in terms of the Kharaa
God forbid that gorge build a sensory chamber before a defense chamber.
Now not that these stratedgies are right or wrong (thats for other posts) but it seems that with this faster pace, people are severly narrowing down the playing options availible to them. In the old NS versions, it was not uncommon to see either team win by utilising wide a variety of stratedgies. Now in the majority of the servers out there, (the public ones, which then also make up the majority of the NS gaming community) we see a constant repitition of same game outcome after same game outcome, becasue everyone is using the same stratedgy after the same stratedy.Who ever conrtols 2 hives first is the winner in many public servers. Controling 2 hives in the origional NS ment your team could take a breather for a few mineuts.
What i want to know is that do you players out there think this is agood thing or a bad thing in terms of the games ambience and indivuality?
If the people be of sound mind, laws are unneccesary.
If the people be not of sound mind, laws are useless. --Plato