Ns_trane Layout

HeistHeist Join Date: 2002-11-09 Member: 7922Posts: 394Members
edited February 2003 in Mapping Forum
Well it may be too late now to change anything but I was just going to make sure my layout was ok.


Any Feedback would help.

PS - I was just about ready to do a beta compile then my .rmf file went nuts. I got set back about a day.. Look for a beta Monday or Tuesday.

<edit> I didn't mark the Hives or the spawn, but the MS is down the bottom and the hives are where the infested textures are.
Post edited by Unknown User on
Now known as Octagonal7


  • TiioTiio Join Date: 2003-01-07 Member: 12012Posts: 95Members, Constellation
    Looks entirely decent.

    Let's see a play test compile. biggrin.gif
  • WindelkronWindelkron Join Date: 2002-04-11 Member: 419Posts: 3,975Members
    Dude, I actually can't tell you how much I'm awaiting this map. I remember the first shots I saw, where you had a pipe running down the ceiling of a hallway, it was very low, stuf like that... wow, gjg jgjgjgjj
    In short, stop just looking at screenshots and thinking "JESUS CHRIST! THAT ENGINE IS PERFECT BECAUSE IT LOOKS LIKE x GAME! MY COLON EXPLODED!"
  • HeistHeist Join Date: 2002-11-09 Member: 7922Posts: 394Members
    I didn't think anyone remembered my first few shots. I hope the rest of the map lives up to it.
    Now known as Octagonal7
  • HopelessnessHopelessness Join Date: 2002-11-21 Member: 9577Posts: 19Members Auto Verified
    I remember some screendhots whit a pipe running down a hallway... vaguely... looked pretty good. I'm assuming it was this.
  • HeistHeist Join Date: 2002-11-09 Member: 7922Posts: 394Members
  • scioskulkscioskulk Join Date: 2002-11-30 Member: 10273Posts: 48Members
    Layout looks quite solid.

    Oh, and if you're thinking of submitting your map officially you might want to drop the r-speeds down a bit from 10,000. tounge.gif
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Posts: 3,844Members
    is there a double-siege spot northwest?
    "What are we going to do tonight, Brain?"
    "The same thing we do every night, Pinky, trying to launch Steam."

    I like:
    user posted image
  • HeistHeist Join Date: 2002-11-09 Member: 7922Posts: 394Members
    scioskulk - The r_speeds are that high because it is drawing the entire map. It's fine at ground level.

    Ollj - There are no double hive seige points that I know of.. I'll double check now tho.

    Now known as Octagonal7
  • T_RATT_RAT Join Date: 2002-12-17 Member: 10967Posts: 381Members, Reinforced - Gold
    edited February 2003
    Great work, i really like the looka and feel to your map.

    Maybe in 1.03 it might reach?confused.gif

    Yea that tunnel shot looks good. More pics would be sweet.

    Post edited by Unknown User on

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