'bout ready to quit hl altogether
well the day is finaly here when I can say I realy want to quit Half-Life editing altogether! I keep getting this AllocBlock Full error when I launch my map. Ive built levels with 10 times the brushes, r_speeds in the 1000s for both w and e polys(obviously not that Im proud of it
) but Ive never gotten this error before the really sad thing is Im only 1/4 done with my level and dont even want to continue! Im already on the verge of the the 4MB texture limit,(prolly cuz all the moniters and electronic stuff) and I havent even begun any of the "infested' areas! I havent started lighting yet either. On top of HLs many other limitations, Texture size, visual distances and restrictions, small map sizes(in my opinion), ugly skies and horrible compile times(and prolly a few more)
The Pro's: WC (Hammer) is THE most straight foreward and user friendly editor for any game (even moreso than 3-D editing packages like Lightwave and Max) It has decent help files built in(unlike UnrealEd) An "older" comunity with exellent documents and tutorials (unlike Serious Sam) All aspects of the interface and "artwork" are easily exploited. and an overall helpfull and pleasent community!
But I am still very much ready to change engines SS:SE. I know its editor is far more complicated, its community is young and not to helpfull as of yet, net code sux right now, but so did Valves and Ids at first. The engine is stunning! in so many ways It gives me that giddy feeling I got when I first played UT or Q3 but much more massive. I can push 3X the polys of HL and get higher frames than HL all the while looking 10X prettier than HL on the exact same machine! Anyway I really need help with this AllocBlock error and I need to see some screenie of cool maps or somethin to get me exited about HL!!! I need to play NS SOOOOOOON!!!